COASTIN' HEIGHTS Alright, welcome everyone to my first map post for HALO: REACH... mmhm. Well, this map started off as a remake of the "Tokyo Streets" map I made in Halo 3... but then turned into this huge city (Link to old map in sig). After many hours of constructing, deleting and whatever, I came up with this. This map still is version 1 so criticism is welcome. HARD CRITICISM. With the new fangled game type setting up, I just don't know where to start with that jank. So I could use some help and testing on that. Well, without further ado, and with the lack of any eye candy, here are the pictures. (Sorry, I decided not to get all fancy with the photoshop.) Ooo, that's kinda cool. The overview O_O Oh look! There's blue base on the left and the rocket platform on the right! Ah, there you are red base... you sneaky little beast. It's main street! Entrance to blue base! Roof of one building Next floor down and the next... Opposite view from the last picture! Opposite side of the building on the opposite side of the picture two pictures ago. Snipah in the Towah! Ramps up to the ladder! Here's the tunnel... ooooo Weapon list: 1x Sword 1x Spartan Laser 1x Plasma Launcher 1x Rocket Launcher 1x Shotgun 1x Focus Rifle 1x Sniper Rifle 1x Plasma Repeater 2x Needlers So and so Needle Rifles So and so DMRs Stickies Frags 1x Banshee 1x Falcon Power ups: 1x Overshield 1x Camo Thanks for reading haha Download: Here ya go
One of the best city maps I've seen. Good thing about it is that most of the map is cool city what is fun to look. Bad thing is wall coliseum side of the map. It's just dull. In my opinion, some more aesthetics to it.
Yeah... well, I couldn't think of any other way to accomplish towering city buildings without using those... and to enclose the space I used was a bit hard without them. But thanks for your criticism and thank you Scemo! hah