Com. outpost 4524 V2

Discussion in 'Reach Casual Maps' started by Safeativity, Nov 19, 2010.

  1. Safeativity

    Safeativity Ancient
    Senior Member

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    Hello Everyone,

    First off let me intruduce myself. I am Safeativity and this is my second map on forge hub if i recall correctly. This map is for Invasion and Invasion only. Nothing else is set up on it. I made the map and story for this one instance. So please enjoy and constructive feedback is always welcome!


    The back ground story!

    Elite side:

    AI:
    Sir, sensors show four escape pods have crashed onto the island of Com. outpost 4524.

    Elite Spec-Ops Commander:
    Hmm, intresting.. Send in the Jackel Sniper Recon team to investigate.

    AI:
    Sir, that will not be necessary. Please direct your attention to view screen B.

    Elite Spec-Ops Commander:
    Demons! Cancel the Jackel Recon team. I will take a squad of Sepc-Ops Elites myself!

    AI:
    Sir, I will ready a report to the High Council with your findings and possible new intel.

    Elite Spec-Ops Commander:
    Good, I will take a team down and stop them before they shut the sheilds down!
    Their heresy will be the end of them!


    Spartan side:

    Spartan Caption(046):
    Spatans! We have good news and bad news. Bad news first. Jenkins, didn't make it. His pod blew apart in re-entry. Good news, we're still alive.

    Spartan 120:
    Boss, Where are we anyway? Were deffinatly not with the fleet.

    Spartan Caption(046):
    We lost the fleet while entering the rings atmosphere. One thing is for sure is the array of satellites and a sheild grid blocking off access to one of them. Im guessing the Split-Jaw Bastards have been here for some time.

    Spartan 119(Leeroy):
    Whats the plan then boss? We can't stay here.

    Spartan Caption(046):
    Your right, Leeroy,

    Spartan 119(Leeroy):
    Sir?

    Spartan Caption(046):
    Send a distress becon to the fleet. and maybe we will get some renforcements.

    Spartan 119(Leeroy):
    Done, Becon is set. Help should arrive within the hour.

    Spartan Caption(046):
    Good, Until then. Look at your screen, I've gota plan. Were going to take that sheild generator and blow up the Split-Jaw's satellite. That should get us a foot hold onto our assault on the ring.

    Spartan 034:
    Boss, what about those rocks? Ital take time to climb them, and their snipers will pick us off one by one.

    Spartan Caption(046):
    Thats why were going to blow a hole in that mountian. If you look closely, there is a river that runs through a section of it. Thats our hole. After that its straight to the sheild generator then we blow the satellite up in the back. Get ready for the heat. The fire's on.



    Picture time!! yay!! and map layout!!

    First up is the overviews!
    [​IMG]

    [​IMG]
    Old ones, yuck!
    version 2!!
    [​IMG]





    Spartan Inital Spawn Phase 1
    [​IMG]

    Elite Inital Spawn Phase 1
    (the building is the elite spawn, the blue area in the rocks is objective 1)
    [​IMG]


    Phase 1 bomb explode and path to phase 2
    [​IMG]

    Phase 2 objective is at the top of the tower in the room closest to the rocks on the left. There are two ways into the top. be on your guard Elites!
    [​IMG]

    Phase 2 Spartans get their renforcements! two worthogs and one mongoose! inside the ship! (NO LONGER IN VERSION 2!)
    [​IMG]

    Phase 3 objective is in the building at the back by the water!
    [​IMG]
    Eww!
    Version 2 covie base front!
    [​IMG]

    new covie base side 1
    [​IMG]

    new covie base side 2
    [​IMG]


    Phase 3 spartan inital spawn! two more worthogs and a falcon are in this new renforcement ship.(REMEMBER THE PHASE 2 RENFOREMENTS ARE NOT IN VERSION 2)
    [​IMG]

    There she is. My first Halo: Reach posted map. please comment.

    Im usually free in the evenings if you wish to contact me on xbox about my map or so on.

    Constructive feedback is welcome. Thank you in advance!


    Version 2 updates!
    1: Got rid of the phase 2 renforements for spartans.
    2: Completly remolded the covie base to be better and bigger.
    3: added more covie vheicles and less spartan vheicles
    4: changed some spawns and added more wepons to the feild.
    5: changed the gametype so that the comb carrier can NOT drive vheicles anymore
    Passenger only.

    6: replaced one default hog in the phase 3 renforcments with a gauss. combat the more covie vheicles.
    7: Added exploding Satelite at the spartan victory!
     
    #1 Safeativity, Nov 19, 2010
    Last edited: Nov 19, 2010
  2. firedrone8

    firedrone8 Forerunner

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    it seems that the last reinforcent ship automatically sends the warthogs into the water to die when they exit... I think you should have tried to make this map more covenant based, as it is a covenan island. and the spartans are overpowered. too many vehicles
     
  3. Safeativity

    Safeativity Ancient
    Senior Member

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    thanks for the feedback. I will fix it and upload it again ^^
     
  4. LH Shadows 052

    LH Shadows 052 Forerunner

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    the map is good, good forging. and yes the spartans are overpowered. one thing is that just for halo fans the elites are split-jaws not faces...lol :)

    also the map could maybe have more structures just for show because it looks from forge like all you did was forge the main-line buildings...this is reach, forgeworld do more with what you have and the map will be better.

    map looks good hope to see the fixed version so the sides are balenced...3/5
     
  5. Safeativity

    Safeativity Ancient
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    V2 almost finished and on its way shortly.

    The covie base has been completly remolded and more covie weps and vheicles and the phase 2 renforcements for the spartans no longer exists. The Spartans only get 1 mongoose to start and phase 2 they get two more mongoose's and phase three they have two worthogs and one falcon. The covies get much mroe vheicles than this.

    V2 will be uploaded as soon as i finish some kinks in it and add pics of the change aswell.

    [br][/br]
    Edited by merge:


    Version 2 is live!
    Please help me make the map better, thank you for your help in advanace!
     
    #5 Safeativity, Nov 19, 2010
    Last edited: Nov 19, 2010
  6. A Scottish Arab

    A Scottish Arab Forerunner

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    Shouldn't it be 6 pods the Spartans spawn in?

    Other than that, looks great, and you have 1 more download.
     
  7. Safeativity

    Safeativity Ancient
    Senior Member

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    i decided to save money and pecies for other things so i made each pod hold two Spartans(by the story) They are big pods... Haha. I mean one has a mongoose and two bombs in it after all, but granted it aspoloded on impact.. Poor Jenkins. We will miss him greatly..
     

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