Altitude

Discussion in 'Reach Competitive Maps' started by imrpowers, Nov 12, 2010.

  1. imrpowers

    imrpowers Ancient

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    This map is incredibly balanced and plays very well. Video below this description. It is made to be a little like Reflection/Sword Base/Powerhouse...you have to try and hold down the top of the map, which I call the "Sniper Tower". There are 3 entry points to this tower, so it is fairly easy to take control of with some teamwork. Jetpacks also flank very well. There is a Sword Base inspired lift to the top (if you accidentally go up the lift, you can crouch to go down it!) The Sniper is at the very top of the map in a nice balcony much like Reflections, the Rockets are in the grass in the middle. And the Shotgun is at the very bottom.

    WATCH THE VIDEO! SKIP TO 0:45 SECONDS!
    YouTube - Halo Reach Slayer Map: Altitude (Gameplay)



    Also pictures in my file share: Bungie.net : Stats Sign Up

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    Edited by merge:


    What do you think of it?
     
    #1 imrpowers, Nov 12, 2010
    Last edited: Nov 12, 2010
  2. Skyward Shoe

    Skyward Shoe BTB Legend
    Forge Critic Senior Member

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    this feels a lot like the Cage and Pinnacle combined. I like the map, but I don't see how it is similar to sword base. Pretty good though!
     
  3. Natetendo83

    Natetendo83 Forerunner

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    Going off of what the guy before me said: I think Bungie should take Cage and Pinnacle out and replace it with this lol. Very nicely done.
     
  4. imrpowers

    imrpowers Ancient

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    The goal of holding down the top section of the map is similar to holding down the top of sword base, and it has the same lift from sword base!
     
  5. II6clique jxIxj

    II6clique jxIxj Ancient
    Senior Member

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    This map is pretty nice. It reminds me a lot of B3 from Blackout, The Cage, and Construct all put together. The only problem I see with this map is that it would become monotonous fairly fast with everyone just mindless camping the highground with only two directions to be threatened from. That could be fixed though by simply expanding the low ground. Add a base that is just over half the height of the high ground, then make paths that connect it to the high ground. It would truly mix up peoples strategy and benefit your map immensely. Besides that, this is pretty solid. I like how you implemented The Rock. Keep it up and Im looking forward to a version two.
     
  6. Ociee

    Ociee Forerunner
    Senior Member

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    I agree with most you t remnds me of a pinnacle/The Cage accept probably 5x better submit it to forgetacular they'd love it!
     
  7. sst nyko

    sst nyko Forerunner

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    Nice map name!...Great minds think alike I guess but I took the name first :), maybe change it for both our sake? Anyway...
    http://www.forgehub.com/forum/reach-competitive-maps/112304-altitude.html

    I think the map has potential, but the layout is clearly imbalanced. Also, why put sniper up there it just scream for abuse. And has seen in the video it was really easy to get kills with it, and does not give a good ''flow'' to the map. I think you promoted the use of jetpack way too much, since it's the only decent way to get up there. I would put that structure you have lower and towards the middle of the map. And have more ways to get there and a couple structure around it with bridges or something to create more defined line of sights. It's a good start, but to me it needs a lot of work to turn into something I would play in matchmaking. ( But hey anything is better than cliffhanger....)
     
  8. MrGreenWithAGun

    MrGreenWithAGun Forerunner
    Senior Member

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    Well, since you mentioned it...

    I think Bungie should take out all "path maps" and replace them with themed maps.

    This is nothing more than yet another path map and will be as boring as Atom, Pinnacle, Cage, or Asylum after a short while. I mean, you just get tired of looking at nothing but bridges, corners, and ramps. It is so refreshing to see a "place" like a church, an aircraft carrier, a green house, an airport terminal, a mall, a fishing dock, an office building, an air field, a submarine, a mansion, a haunted house, a space ship launch site, a museum, a grave yard, an amusement park... Anything that takes you to a place that you can relate to in real life or TV life.

    That's how I see maps, anyway... :)

    Otherwise, it isn't a bad map at all...
     
    #8 MrGreenWithAGun, Nov 18, 2010
    Last edited: Nov 18, 2010

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