Genetic 3.0 is out. This is the non-MLG version of Genome, updated to the newer and far more aesthetically pleasing 3.0 version of the map.
This isn't mlg settings, this actually really bothers me despite the fact that this is an amazing map. Evade needs to be switched/replaced
I must say that this map was much better in H3 then on Reach. Something just doesn't feel right in comparison. Loved the map on H3.
I played only a 1v1 on here and I highly doubt that its intent was for that. I really love some of the base ideas though it looks a bit strange sometimes. The bridges are awesome and flow feels right. I get a lot of lag @ bottom bases, anyone else?
Was your 1v1 splitscreen? If so, I'm aware of that screen lag. There's not a lot I feel that I can do about it though. I bet if you splitscreen 1v1, just about every forge map that is well enough designed to be worth playing will have issues. Glad you liked the flow though, and I hope you're able to get a solid 4v4 on it.
I'm gonna say, the map was simple and effective; but it just didn't really trip my trigger man. I didn't really get a feeling of "OMG that map was awesome, I NEED to play it again.", like I do on a couple of other maps. Nothing about this map really blew my mind about gameplay. It reminded me of any other plain ol' MLG map that I played in Halo 3. There were no spectacular jumps/escape routes. Other than the fact that my opinion really doesn't matter; the spawns were good. Weapon placement is where I expected it to be. And no video lag (flashing pieces). The replay value just isn't there for me.