The aim of the game is to drive the Warthog for as long as possible without being hijacked by the other players. Assassinating is enabled to make it more competitive and to make a twist. If you get into the passenger side then you automatically get booted from the Warthog and you cannot get in the Warthog gunner position. This is where the Warthog which is the hill starts. This is the ramp that makes you do some form of flip and shoots you across the map. This is the evil cave which acts as a short cut if you are being 'swarmed'. Enjoy!
i just have 1 problem, king of the hill with a warthog as hill would play better on a small area right? because now it seems impossible to ever catch the warthog on a map this big. I havent played it yet but well i think this could be a problem
I could say the same about your worthless post. As for the map, is there an easy way to corner or trap the warthog? Otherwise it wouldn't be much fun for the people on foot.
I play tested this map with six people with Yugnoswam and we had no problem catching the Hog as we had sprint or AL and 200% speed. The only problem I found was when the hog was being hijacked by more than 2 people at once. But this is a very fun map and worth a DL at least.
Yes I see how, without alternating the games settings (200 speed), would make the game slightly unfair. I would suggest keeping the terrain but placing roadblocks so that the driver would have to navigate between them.
Yes, I will probably make a different version of this in the future, I was thinking something to do with the hanger and the space above.
I'd recommend that you play with 4 or more people as it's much funner. Are you talking about Drive or Die? I'm working on that.