Ludus Magnus

Discussion in 'Reach Competitive Maps' started by ZanShin420, Nov 15, 2010.

  1. ZanShin420

    ZanShin420 Forerunner

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    Ludus Magnus--the largest gladiator training camp in Rome

    This is a 2-tiered symmetrical space forged in the coliseum area of forgeworld.

    The top level is created by 4 double room structures that create "avenues", 2 that run from each team's side, and 1 that cuts across horizontally from the neutral sides.

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    The Rocket Launcher spawns at the "50 yrd line" which leads to a foot race at the beginning of the match.

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    There are open sections of floor to allow for players to drop down to the lower level when needed. On the ground floor level, the center of the map is divided by columns. This is where the DMR and Needle rifles spawn. Each team's side has a teleporter to the other team's side and ramps 2 ramps for upper/lower access. There is another ramp on each neutral side.

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    Along each neutral side, walkways run from Red to Blue. Each walkway has a Spartan laser on each team's end and a grav lift to a high point above each spawn. At the far end of the walkway a man cannon is waiting to send players to the other team's high spot.

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    Rendered clip from a FFA slayer match:

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    Please DL, play and enjoy. Honest and constructive criticism is welcome.
     
    #1 ZanShin420, Nov 15, 2010
    Last edited by a moderator: Nov 16, 2010
  2. orcfeller

    orcfeller Forerunner

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    My only critique is that the top floor seems a bit cluttered with all of the double rooms.
     
  3. ZanShin420

    ZanShin420 Forerunner

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    Thanks for the feedback. With the ground floor being so open, I was trying for some variety of experience w/ the top floor offering more CQB action. We've only played FFA so far, but it does get crazy on the top floor, especially around the rocket spawn and neutral ramps.
     

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