I'm trying to figure out the best way to build a pyramid for my next map after I finish off U-Bahn... I'm looking to build something along the lines of a Protoss Nexus from Starcraft. However, I'm really unsure of the best approach. The building is going to be hollow and have an interior room, as well as being the center peice of the map. Any advice on how to approach this issue is greatly appreciated. Thanks.
4 point pyramid? Or 3 point? I know a real nice design for a 3 point pyramid, otherwise, it would be rather hard to get a nice tip at the top of the pyramid.
If you want a square pyramid, you can use banks for the tip. If the pyramid is on the ground, then the other points can simply be made by phasing walls at an angle into the ground.
You must not have an eye for using pieces then, seems obvious to me that the "bank" pieces would be an easy solution to the corners, then any flat bock or wall for the sides.
Yeaaaah... Reading this I realized how easy it would be to do this. I was trying to work it with banks and not getting it right, but I just not realized I should have rotated it a different way or used multiples to get the desired effect.