Corridors By: JPeloquin218 Corridors is a Symmetrical Map based off the original design of Halo 3's Narrows, which happens to be one of my favorite maps. In now way is this map a "remake". I added a lot of originality based of Narrows. Notice key things such as the addition of a ramp leading from each base down to bottem mid, the mancannons place don opposite sides and then the board walks added to each landing plate form. Simple changes like these really changed the gameplay on the map compared to Narrows which gave the map interesting gameplay. Weapons - DMR x8, 2 spare clips @ 30 sec - AR x3, 2 spare clips @ 30 sec - Magnum x2, 2 spare clips @ 30 sec - Sniper x2, 1 spare clip @ 120 sec - Rockets, 2 spare clip @ 150 sec - Needle rifle x6, 2 spare clips @ 30 sec - Plasma Repeater x2 @ 30 sec - Concussion Rifle x2, 1 spare clip @ 90 sec - Needler x2, 2 spare clips @ 30 sec - Frags x8 @ 15 sec - Stickies x8 @ 15 sec YouTube - Halo Forged Map - Corridors Enjoy guys!
This looks like a fun map. The side halls on either end look a little boring, but I like most of the other parts, which is odd because I didn't really like Narrows on Halo 3. Good job!
At first glance it really makes me think of Narrows from H3. However, there are some obvious changes that differentiate the two maps and that in itself is enough reason for me to give it a shot.
Well that my friend was the whole idea behind this map, to recreate Narrows in a different perspective. And that is what I deffinitely believe I did.
Nice job jp on this one, you made a solid narrows inspired map. I enjoyed playing slayer on this when we tested it and it played solid. Nice job on this one... not that i didn't like deserted or anything haha.