Funded by the covenant government, a band of traitorous red Spartans attempt to retake this tactical Forerunner Headquarters. Welcome to H.Q. If you haven’t guessed yet, this is a Covenant vs. Human themed map. Although H.Q. is not intended for actual Spartans vs. elites, teams will be challenged by some minor terrain and weapon differences. The map is for the most part symmetrical, but the covenant side is all steel, and the human side is made up of a lot of grass and stone (the pictures will show this better than I can explain). Also, the covenant base spawns with 4x needle rifles and 1x sword whereas the human base spawns with 4x DMR and 1x Shotgun. H.Q. was inspired by a map I made on foundry, were I utilized the “U” shaped canvas. Teams spawn side by side separated by a wall//building and must trek forward, navigate around//through the buildings then head back up toward the other base. I haven’t done much testing, but in my experience, 4 vs. 4 Team Slayer (2x teams), Multi Flag and Team Oddball (2x teams) play the best here. Test it out yourself , if you think more game types should be added or something should structurally be changed, let me know, I will be happy to make a v2. Neutral Weapons: 1x Sniper Rifle (2 min respawn) 1x Rocket Launcher (2 Min respawn)( 0 Spare Clips) 2x Needler 1x DMR 1x Needle Rifle 12x Plasma Grenades 6x Frag Grenades 1x Active Camouflage 1x Drop Shield 4x Health Packs Human Side: 1x ShotGun (2 Min Respawn) 4x DMR Covenant Side: 1x Energy Sword (2 min respawn) 4x Needle Rifle Human//Blue Base Covenant//Red Base Looking out from covenant///red base Looking out from Human//Blue Base Looking out from covenant///red side Looking out from human//blue side Inside H.Q. Sniper Spawns at the end of the green hallway View of the entrance, of the small room under the H.Q. (camo spawn) Enjoy!!!
I am really impressed with this map. It's very smooth, and I would recommend downloading it! But on a side note, you might get more views if you use an image for your thread picture.
This map is very nice. Great mix of aesthetics and gameplay. Some unique structures that go well with your map color and some balanced weaponry placed as will. Will give it a dl. Did you consider making this map work for invasion too or no?
Thanks guys, i apreciate the feedback. And as for invasion, i thought about setting it up, but isnt that mainly for huge maps?
this map should be getting more attention, it looks great. I hope it works well with 1v1 because I usually only play custom maps with my bro
Thank you sir. Honestly i thought it was going to get more attention aswell, i apreciate your comment. And i havent played 1v1 on it yet but i dont see why it wouldnt be good