Stronghold

Discussion in 'Reach Competitive Maps' started by Mr Rogers45, Nov 9, 2010.

  1. Mr Rogers45

    Mr Rogers45 Forerunner

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    The Covenant Stronghold has been a thorn in the side of the UNSC for some time now. The long range sensor array makes it impossible sneak up on this base with UNSC ships. And to make things worse the planetary defense gun would tear apart any orbiting UNSC ship anyways. So its high command's belief that a small force of tactically inserted Spartans is the only way to secure this location. The outer wall needs to be breached, our friends over in engineering have a bomb that should work nicely. And once inside either the sensor array or the big gun need to be secured so orbital support can safely approach. And finally the command module from inside the Covey Command Center needs to be taken so our AIs can see what the Covenant were up to on this rock. Spartans Dismissed!


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    Opposing sides at the outer wall.
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    YouTube - Stronghold (Breaching the Wall)

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    After the wall is breached the Elites have to defend the sensor array and planetary defense gun from the invading Spartans.

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    With one of two objectives secure the Spartans have to push onto the the Command Center in an attempt to steal the command module. But the Elites will not give it up without a fight.

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    YouTube - Stronghold (Defending the Core)
     
    #1 Mr Rogers45, Nov 9, 2010
    Last edited: Nov 9, 2010
  2. Battleman36

    Battleman36 Ancient
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    great invasion map! good job with the destroyed wall. maybe a larger map would add more of an interesting battle. there is always room for improvement.
     
  3. xXBigNosXx

    xXBigNosXx Ancient
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    good job on intergrating that destructable wall in invasion
     
  4. Mr Rogers45

    Mr Rogers45 Forerunner

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    Yeah my intentions were to make this more infantry based gameplay so I figured a smaller map would be great, plays out fast and frantic
     
  5. church545

    church545 Forerunner

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    Nice map!

    The way of using invasion phases to make the wall disappear is something I have
    toyed around with but have not done. You should definately make more invasion maps. I love the way the map is small so it is more fast paced. Great map!!
     
  6. DownfieldCrown

    DownfieldCrown Forerunner

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    Wow awesome!!! I agree u should make more with similar contraptions as that one of the wall!!! Wow again!!!
     
  7. DynamiteDewey

    DynamiteDewey Forerunner

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    This looks pretty cool. I like the satelite dish.
     
  8. Synister Flames

    Synister Flames Forerunner

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    OMG best invasion map ever!
     
  9. L0d3x

    L0d3x Forerunner

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    The first phase doesn't seem to require alot of strategy. Just a bunch of sprinting spartans will eventually break through, no matter how the defenders position themselves.

    In the default invasion maps both defenders and attackers have to make a choice over which territory they must defend/assault, that differentiates good teams from random teams.

    Just my two cents.
     

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