Inspired by trash compactor, Halo's favorite dodge ball variant returns! Dodge, duck, dip, dive, and dodge your way through diverse salvos of high velocity projectiles! I strongly recommend using my custom infection settings Cannon Ball with this map. How to play: One "zombie" will spawn above the "humans". The zombies’ goal is to throw as many objects as humanly, or more appropriately zombiely, possible down the lift in the end goal of killing all the humans. The humans objective is to dodge all projectiles thrown at them and survive the until the 3 minute time limit. Pictures: Send objects down here and... They come out here! 1st story items 2nd story items Window for spying on humans Action Shots:
A lot like trash compactor, this map is. However, you don't just have to use scenery. Any object with it's physics placed to normal will move in game when hit. So get creative!
Thats actually not true, sorry. Any structural object designated as normal will drop when placed in forge, but it will not move if it has already landed on an object, even if that object is later deleted.
Can't wait to play this dude, I like the idea of the items shooting out the back side instead of building up in the room