My first Map is done. It´s a symmetrical Map wich is build in the sky! Perfect for Team Gametyps like CTF, Team Slayer or MLG. Download the MLG Version here: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=8240782&player=Bonschgo url=http://b.imagehost.org/view/0771/reach_7714591_Full][/url] url=http://b.imagehost.org/view/0232/reach_7714708_Full][/url] Weapons: 5x DMR 2x Needle Rifle 3x Magnum 2X Plasma Pistol 2x Plasma Repeater 1x Grenade Launcher (5 shots) 2x Sniper Rifle 2x Shot Gun (each 6 shots) 1x Rocket Launcher (4 shots) 9x Plasma Granade 4x Frag Granade 4x Health Station Please give me a feedback !
Ah, it's nice to catch a glimpse of the good 'ol days when new guys like you posted maps with pictures like they're supposed to. Good times, good times... Thanks for the memory, man. This map look alright, good for objective games. Tell me, does it handel infection well?
I really like this map. Nice and symmetric. It's a nice looking map to, you put a lot of work into making it look nice and play well, I bet. Good job. I give this map two thumbs up. Looks like a good map for BTB
@Flamingo I think it will work very well. I had never test it. The problem is the yellow "Tower" , the big cannon man should be removed for infection.
nice map! I getting anoyed with all the maps with few pathways to objectives and not looking interesting...although the weapons list might worry me...the weapons on the map may be overpowered...
all powerweapos have 180 respawmtime. Mayby your right but i think the weapons are ok. I ask the testers guild to test it. [br][/br]Edited by merge: The MLG Version: http://www.forgehub.com/forum/reach-mlg-maps/112086-mlg-frontation.html
I played this with a couple of friends over xbox live (all online profiles). At this map u can do a quit big damage with your dmr! and i loves that. oh yeah. THUMBS UP! also good for snipers XD cya vanhansen
Wow, this map looks really cool! When playing about in Forge when I'd just got the game, I started making a map with a similar shape, but I didn't like it and scrapped it ^.^ I like the way you've incorporated the buildings as bases, too You've got my download, but I won't be able to play it for a while due to my Xbox not working at the moment.
This map looks very nice.. Nice enough for me to d/l and give feedback! I will probably give feedback tomorrow..
X Large ramps = screen lag, same with glass windows. ESPECIALLY glass windows. Too many ramps going everywhere. It's okay as long as it is balanced with actual buildings every know and then, but the buildings are closer to the center while the ramps go around the outside edges of the map (the ones I'm talking about). It's not good in that aspect, but everything else looks fun. The middle seems congested with all the cover and really undermines the bridge path in the back going around the edge that has almost no cover and is on a lower elevation level. You might have a little too many precision weapons on this map. Maybe get rid of two DMRs, but it's your call. You said that all power weapons have 180 spawn time, which is correct for the RL, but wrong for the shotguns and snipers. Also, you didn't specify this in the topic, but the snipers should have 1 clip extra. The shotguns and snipers should be on a 120 seconds timer. Also, you have too many plasma grenades. They are one shot kill, and are powerful. Four is a good amount of pnades.