Karin Tower

Discussion in 'Reach Competitive Maps' started by IvimpuIsivevI, Nov 6, 2010.

  1. IvimpuIsivevI

    IvimpuIsivevI Forerunner

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    This is my first map I made on Reach. It was meant to be practice forging so I could get used to the editor in Reach but it actually turned out not half bad. I am posting to get comments for this map as well as future creations. Thanks to everyone who views.




    Weapons are basic, DMR's, Carbine Riffles, a Sniper, a Rocket, and some nades. Very balanced with power weapons and camping spots. Spawns seem to work perfectly (I have my own method of creating a spawn system that worked probably the best in H3 which consisted of using minimum amount of spawns, 16-32, spaced out evenly with no spawn areas. I found out that this only works for slayer in Reach though) Map was built with non-stop action in mind, which makes one flag a very big hit on it.

    Comment with any ideas on how I could improve future maps (size, line of sight, structure, weapon place meant, ext...) I would really appreciate your feedback, I'm very interested in making more maps for the public, I already have a few ideas in mind.


    Some Pictures........................


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    Sniper Tower



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    Rockets


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    Man Cannon to Sniper Tower (made so you receive no fall damage)





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  2. CaptainSize

    CaptainSize Forerunner

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    From the pictures it reminds me of a complex Cage lol i'll give it a dl
     

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