Kinos

Discussion in 'Reach Competitive Maps' started by Skarrow, Nov 6, 2010.

  1. Skarrow

    Skarrow Ancient
    Senior Member

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    KINOS

    [​IMG]


    It's been a while since I last shared a map with forgehub, probably around a year and a half actually. This is my 1st map I made for Halo Reach. It was made with slayer FFA in mind primarily, but it is also compatible with CTF, King of the Hill and headhunter. It is an asymmetric map located just on the water below the Colosseum. I hope you guys enjoy this map and I can't wait for your feedback :)

    WEAPON LIST
    3 DMR - 30 seconds
    2 Needle Rifle - 30 seconds
    2 Assault Rifle - 30 seconds
    2 Plasma Repeater - 30 seconds
    4 plasma grenades - 10 seconds
    4 frag grenades - 10 seconds
    1 Rocket Launcher - 120 seconds
    1 Sniper Rifle - 120 seconds

    SCREENSHOTS
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    center view of main room, main bridge with rockets in the foreground

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    another view of the center room, sniper perch on the right

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    View of center step, sniper perch in the background

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    Defending base with walkway to main bridge

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    Area that has several entrances to main room

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    Walkway towards opposing base, upper walkway seen above

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    The back entrance to the sniper perch, notice how the tide goes in over this area

    ACTION SHOTS
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    [​IMG]
    [​IMG]

    Thanks for checking out my post! Please download and enjoy, it is fully tested and plays great.

    Also I enjoy ratings for maps but please actually test it out before you rate it.

    DOWNLOAD HERE
     
    #1 Skarrow, Nov 6, 2010
    Last edited: Nov 6, 2010
  2. Battleman36

    Battleman36 Ancient
    Senior Member

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    Nice map, really nice layout and design. i like the close quarter combat and the very neatly done forging. definetly nice and well made. i will DL and show my critique friends
     
  3. sourd

    sourd Forerunner

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    This map has a nice feel to it, I like the location and the layout. the only things i might add would be a bit more cover in a couple areas, although the "open" areas do make some good LOS, and if the budget permits i would add a rocky astetic area behing the Grass (tin cups) even if it was just big enough for a few spawn spots and a small ledge of cover. overall a cool map, good work.

    P.S. is the butcher from Diablo? that game was the best back in the day
     
    #3 sourd, Nov 6, 2010
    Last edited: Nov 6, 2010
  4. Skarrow

    Skarrow Ancient
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    haha yea thats the butcher, I used to play diablo all the time and he scared the living hell out of me as a kid. Thanks for your comment though :)
     
  5. The panzie man

    The panzie man Forerunner

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    I like it, I can never make good internal maps.

    I Think I can learn from this.
     

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