Lost Map: Was last seen on my harddrive yesterday evening. Search parties have not found any trace of it. Please help... So here's what happened: I've been making a map that's for both infection and invasion. The two versions of the map are saved as different maps because of money issues and because they needed to be wayyy different from each other. I made the invasion one first; infection was made from the invasion version. They loaded fine as far as I could tell, and I just tested the infection one recently. I edited the infection version after that test session and saved the map. Then today I wanted to test out the map with the changes. When the map loaded... it was the old version again. Then I loaded the invasion version of the map to test that. The invasion version loaded as the new infection version. Apparently when I saved the infection version, instead of saving over itself, it saved over the finished invasion version. No exaggeration: I will select the invasion map's name because it still shows up in my map list, but the infection version's name will load and that's what will play. Is there ANY way to rescue my lost invasion map? Is there any way to prevent this from happening again? Has this happened to anyone else? Am I the most unlucky forger ever? ANY advice is appreciated. (I hope I explained this in a way that makes sense. If you have questions, please ask!) Thanks!
There is something funky with the way that Forge maps are saved.....I lost 2 maps like this the first week the game was out.... What I do now is each time I "save as new map" I then immediately "end game" after the save and reload the new map save file....
Something similar happened to me a while back. I was forging on my map, when my friend asked me to help forge something very small on his map. So I DL'd it from his FS, and quickly forged that small piece for him. Anyways, instead of hitting "Save As" I hit "Save", and so what happened was, since I didn't already have this map in my harddrive, I guess it overrid my map, which I was working on prior to working on my friend's. I have no idea how this happened LOL.
This has happened to me too. I got really lucky in that the file it overwrote was one I didn't care about. No idea what causes it or how to avoid, but I strongly advise doing "save as new map" a lot and having multiple copies of your maps. I usually have three copies of any map I'm working on - the main version, a backup copy of that, and a separate "in process" file that replaces the main version when I reach any stopping point.
I had the same problem when making my knockout remake. My friend was over and he wanted to forge in a different area so I let him. When I was about done I need the materials that he used so I saved them as two maps and used his stuff to finish my map. The next day poof my map was gone and his was still there. I had to completely remake my map from scratch. Ended up better the second time though.
If you accidentally save over a map, remember you can always go into recent files and redownload it if you have been in custom/forge. I hit save instead of save as new and got my map back in this way. Phew!
Yeah, logically that's what I did. It just happened to be the last one there. I would've got seriously mad if it wasn't there.
A little bit of knowledge here: When ingame and once you've selected "Save as new map" check underneath the picture. If it still says Basic Editing (or whatever) on Blah1. You're still editing your original map. If it's changed to Blah2, you're now editing your second save. I've found that it's best to Save as new map, then exit and reload forge.
Well IDK about everyone else, but i always "Save As". It just so happened to be that I was in a rush that day, so I guess I just put w/e.
I always Save As New with version numbers in the map name. I've got 39 copies (not counting the finished product, which is identical to the 39th copy) of my Factory map, each labeled "The Factory v#d#" (version # draft #). It's also a good practice with regards to revision control -- if you ever need to go "back in time" to a previous iteration of the map, you can do so easily.