Hive Mind V1

Discussion in 'Reach Competitive Maps' started by xRunningRiotx, Nov 6, 2010.

  1. xRunningRiotx

    xRunningRiotx Forerunner

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    Hi,
    I'm xRunningRiotx and this is my map, Hive Mind. This was made by me and my friend. The map has not been playtested much, so please leave comments and constructive criticism. This is the first map I have finished in reach, and my first FH post, so feedback is much appreciated.
    If anyone wants to help with further playtesting/developing of a V2, pop me an invite, my GT is:
    Xz PrO DaViD

    Summary:
    Hive mind is a small, asymmetrical map built for 2v2, 4v4 and up to 8-man FFA Slayer. It is built floating in the coliseum. Don't fall off. Ever.

    Weapons on map:
    DMR x4
    Grenade Launcher x1
    Magnum x3
    Shotgun x1
    Needler x1
    Focus Rifle x1
    Plasma Launcher x1
    Plasma Grenade x6

    Yay, pictures!

    [​IMG]
    Overview

    [​IMG]
    Centre Top

    [​IMG]
    Centre Mid

    [​IMG]
    Centre Bottom

    [​IMG]
    Staircase

    [​IMG]
    Staircase Building

    [​IMG]
    Shotty Path / Shotty Box

    [​IMG]
    Lift Elbow

    Thanks, please download, rate, and comment!
     
    #1 xRunningRiotx, Nov 6, 2010
    Last edited: Nov 6, 2010
  2. Polymuter

    Polymuter Forerunner

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    You need to work a little bit on aligning some of the objects better so it doesn't obstruct movement speed. Spread out the power weapons a bit or get rid of some. The floor is too tempting to jump on to, maybe line the floor with some rocks to indicate players shouldn't go there. Overall, this map still needs some work, but there's some potential for a solid map.
     
  3. xRunningRiotx

    xRunningRiotx Forerunner

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    Thanks will fix

    Also need to set spawn times for weapons, in slayer pro playtest all power weapons were too frequent.

    I was thinking putting grids on the whole floor, then rocks, any more suggestions?

    EDIT: Lined the floor with grids, will hopefully deter players from jumping.

    Bumptacular
     
    #3 xRunningRiotx, Nov 7, 2010
    Last edited: Nov 7, 2010

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