Sepulcher is the reimbursement of a map I made in Halo 3 called "Labyrinth," where players spawned up at the top of the map and dropped down into a CQC playing area, where all the weapons were located. Unfortunately, the map was poorly made and not very creative. This time around, I tried to make something a lot more appealing that had some rich gameplay to it as well. Weapons: Assault Rifle: x2 Plasma Repeater: x2 DMR: x4 Needle Rifle: x4 Needler: x2 Magnum: x4 Grenade Launcher: x1 Concussion Rifle: x1 Rocket Launcher: x1 Sniper Rifle: x1 Shotgun: x1 Plasma Grenade: x4 Frag Grenade: x2 Some key points to the map are that instead of my original, there ARE spawn points on the lower level as well as the upper, however the initial spawns are all on the upper level. There is also a lift back up to the upper level, as can be seen in one of the pictures. The map is symmetrical, and works best with 2v2 or 3v3, and it can support 4v4. I played a 2v2 on it and had a blast; my friends loved it and told me it was my best yet. If you have any questions please feel free to post them! Without further ado, Sepulcher: Please feel free to invite me to any custom games on Sepulcher, and tell me what you think! SOME FEEDBACK IM LOOKING FOR: -thoughts on weapons -thoughts on overall gameplay -thoughts on single health pack -thoughts on aesthetic touches -any possible flaws (game-breaking "campsites", or other glitches)
thanks! tell me what you think of it. please comment guys - and if anyone could tell me how to specify a picture thatd be great... EDIT: never mind, the pic is working now
sweet map! i really like the idea and it looks like it would play nicely - cool cqb gameplay, im gonna dl and check it out. not sure about the weapons, but well see
great aesthetics. The only thing i see that is wrong is that there are a lot of corners and hiding places which makes people want to camp which isn't good. Maybe you should cover those up with windows or something because that can cause a lot of problems. I will DL and take a closer look.
Thanks! yea i worked hard on that centerpiece, but it made the center of the map a sort of extended cross shape, thus there were corners in each portion of the map. i tried to clean it up a little, but not sure if that worked as well as i hoped. ill look into it - please tell me what you thought
hey man, just wanna let you know how sweet this map is. It's one of the better looking maps, aesthetically, and it plays great. I love the flow of this map. It's very smooth. GREAT JOB!
Thanks! i really appreciate the feedback. if anything comes up, please let me know. and if you guys want it done for more gametypes (i realize having only slayer is pretty lame...) please ask
finally got around to playing this map and DAMN! nice job. the flow is good, very fast. great for 3v3.