Cawk Blawkin'

Discussion in 'Featured Maps' started by chrstphrbrnnn, Nov 2, 2010.

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What do you think of this map?

  1. Not my style

    6.0%
  2. Okay

    2.3%
  3. Average

    5.3%
  4. Good

    17.3%
  5. Great

    69.2%
  1. rusty eagle

    rusty eagle Ancient
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    [​IMG]

    Don't like cawks?
     
  2. Nobody Worthy

    Nobody Worthy Ancient
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    Needs less invisible trees and more visible ones. 2/5

    Nah, but really. I don't mind this here feature. Though, playing it with people that are bad at the art of cawk blawkin'... makes it pretty slow. :\
     
  3. SDawg72

    SDawg72 Forerunner

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    I guess it is alright to say inappropriate things, as long as you miss-spell them. lol
     
  4. cory21

    cory21 Ancient
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    Wow, that's actually really creative. I can't wait to get a game on it.

    One question: How many players do you suggest for optimal gameplay?
     
  5. Monster Pug

    Monster Pug Ancient
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    Almost didn't dl because there wasn't a tree
     
  6. masterpete117

    masterpete117 Ancient
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    looks really cool but how did u get more than one light? (the yellow ones)
     
  7. Agamer

    Agamer Ancient
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    Things like this, make me not want to go in the map forums at all. Because barely any one downloads the map and plays on it before they comment it. You would know these are custom power ups and not lights if you had played on it first.

    As for the feature. This pretty much reinstated me to stay here longer. This is the only mini game that I love, the only one I don't get bored of, the only one that's fun, not repetitive, or annoying. I should of collaborated this you(camo) when you originally asked me to. Yet, I had no idea how you would even do it. But you pulled it off like no other after a couple tries of making the map lol. Still even after all the changes this map is beautiful and the game play is boss.

    I love you camo and cawk blawkin, thanks for making me love Halo Reach even more. <3
     
  8. LordGonk

    LordGonk Forerunner

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    played this last TGIF, and I completely recommend it.
     
  9. stouf761

    stouf761 Ancient
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    Not gonna lie cammy bear, this is the first reach map I DL'ed
     
  10. ExampleONE

    ExampleONE Forerunner

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    I haven't had the chance to play this yet but presentation and concept are amazing. Congrats.
     
  11. Juggernaut

    Juggernaut Ancient
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    I had endless fun playing this with Camo and the other group of people. This is the most unique minigame I've seen, ever. It took me a round to realize what to do, but if you explain it to people in the party, they'll understand. Congrats on the feature, this really deserves it.
     
  12. Awkward Silence

    Awkward Silence Ancient
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    This can be a little frustrating if you have a party that doesn't know how to play it, but people usually pick it up after the first round or two. After that, it's sheer awesomeness, and as I think I've told you before, this map absolutely oozes creativity and originality. Great work, Camo.
     
  13. iDieAgaain

    iDieAgaain Forerunner

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    Although I havn't played it yet (Live ran out last month)... What people are saying about it have you signed up for my DL whenever I decide I should get back on. Great looking map, and the gameplay sounds incredible. BTW, did you make up that story or is that really how you came up with the idea? Either way it does a great job of summing up the gameplay and getting people interested in the article. When I started reading on the main page, I couldn't help but click on "Read More..." to see wtf this had to do with the mini-game (although the title of the thread/gametype sorta gave it away). Anyways... great job. The best I can do as far as a map is making a sniper map out of the area of the canyon, Alaska, and Montana (or at least I think it's Montana). All I did was put up a well designed barrier, a few Mongooses/Mongeese (lol) and some teleporters up to the high areas. I'm also playing with the gametype to encourage people to headshot. Not sure how I will do that though......... congrats man!

    (Rammstein: The music i'm listening to when I pwn u!)
     
    #33 iDieAgaain, Nov 3, 2010
    Last edited: Nov 3, 2010
  14. wi1lywonka

    wi1lywonka Ancient
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    The zombie can jump over the barriers right? Are the humans really fast? Because otherwise it seems like the humans have no chance.
     
  15. CaMOfo

    CaMOfo Ancient
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    Wonka, I've been testing this for weeks, the Runners have Evade, Sprint, and Hologram. It's super even, I worked out the bugs and it plays wonderfully. Download it and test it out.
     
  16. EpicFishFingers

    EpicFishFingers Ancient
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    I doubt it will be the last... I'm stil struggling to come up with anything to make... the expanse of Forge World is... daunting! Damn, I can never think of anything to build!

    It looks great though Camo, seems simple to explain and play... I'll download :)

    Could it be the next Cat n Mouse...?
    What? I didn't say anything... >.>

    Guess I'll go make a ramp or something, and be jealous of your simple yet ingenious map :/
     
  17. NlBBS

    NlBBS Forerunner

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    Judging by how some people were describing this, I thought it was going to be complicated or overly difficult to figure out. Turns out, after about a minute you get a pretty good idea of what you're supposed to do. Although, developing a strategy could take awhile.

    This is a great mini-game that should appeal to a great number of people, once they get the general idea of course.

    Congrats on the feature.
     
  18. SquidMan33

    SquidMan33 Forerunner

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    this is a creative and great idea for infection. i love it good job
     
  19. Spicy Forges

    Spicy Forges Ancient
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    I played a game on this the other day and well, its not really my thing. I can see that you have put a lot of time and effort into planning and creating this awesome map. I don't doubt that for one second. I understand the gameplay and how works but when I actually played it I found myself slightly bored and waiting for the game to end.
     
  20. CaMOfo

    CaMOfo Ancient
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    Yeah, I guess this game is more of a social minigame, to play with your close Live friends and actually have to think a bit while playing. I mean don't get me wrong I love playing games that everyone that's in the party is deadbeat quiet. I tried making a game that would almost require you to talk and use a plentiful amount of teamwork.. I'm sure I've accomplished that.
     

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