Galleria

Discussion in 'Reach Competitive Maps' started by LT Forge, Nov 3, 2010.

  1. LT Forge

    LT Forge Forerunner

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    This my latest attempt in competitive play arena style maps. After some tinkering and brainstorming, i thought i would try to make a map in the warehouse. Several hours and iterations later I had finally made my decision where I would make my bases and focal points. Mainly for 2v2, 4v4, FFA Slayer, as well as 1 Flag, 2 Flag, and Neutral Flag CTF.

    Red Base
    [​IMG]

    Blue Base
    [​IMG]

    Blue Walkway
    [​IMG]

    Blue Tower
    [​IMG]

    Center
    [​IMG]

    Basement
    [​IMG]
     
    #1 LT Forge, Nov 3, 2010
    Last edited: Nov 8, 2010
  2. veedub09

    veedub09 Forerunner

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    it looks pretty sick, but the download link doesn't work.
     
  3. Sjirr

    Sjirr Forerunner

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    nice map i would fix the download button on the top though.
     
  4. LT Forge

    LT Forge Forerunner

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    Download link is fixed now due in part to reupload. Some balancing issues were resolved in a play test i did with a group of 8 people. The teleporters were moved from one corner to another to deter teleporter camping. Placement of shotgun was removed from basement to the walkways. basement corridors were opened up making it playable rather than it being just an escape route/entrance. The central cover was changed from joined columns to combined cover pieces, making it more aesthetically pleasing and functional.
     
  5. longridr

    longridr Forerunner

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    this map played really well when me and a few friends tested it. the arena-style gameplay was a plus!
     
  6. Skyward Shoe

    Skyward Shoe BTB Legend
    Forge Critic Senior Member

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    This map looks beautiful! When you do it right a map made of only Forerunner parts can look good, and I love how the blue light emphasizes the glass! Great job!
     
  7. LT Forge

    LT Forge Forerunner

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    Not to be modest or anything, the lighting effect on the glass was in all reality a mistake, a happy one, but a mistake nonetheless, i knew i wanted the lights to be there as they were the most visible point of reference, i.e. blue tele exit, blue walkway, blue tower etc. And thank you for the suggestions in PM's guys, really helps!
     
    #7 LT Forge, Nov 7, 2010
    Last edited: Nov 8, 2010

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