Fractured

Discussion in 'Halo 3 Competitive Maps' started by Iv0rY Snak3, Apr 17, 2008.

?

How would you rate the interlocking on this map?

  1. Virtually Perfect

    15 vote(s)
    25.0%
  2. Very Good

    28 vote(s)
    46.7%
  3. Good Enough

    13 vote(s)
    21.7%
  4. Easily Improved

    0 vote(s)
    0.0%
  5. Horrible

    4 vote(s)
    6.7%
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  1. JuicyTheKing

    JuicyTheKing Ancient
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    at first i thought you wrote because of its size and elevators, and i was just like wtf elevators??? now i feel stupid. But yeah once again great work.
     
  2. LuckoftheMoose

    LuckoftheMoose Ancient
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    Looks like a fun basic slayer map
     
  3. CaMOfo

    CaMOfo Ancient
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    See maps like these inspire me and make me want to make something wonderful


    -CaMOfo
     
  4. Iv0rY Snak3

    Iv0rY Snak3 Ancient
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    well, the gameplay was simple, but the construction was extremely complex, it took me 3 days of hard forging to get the flooring down and another to get all the boundary walls up then half a day for spawn and weapon placement.
     
  5. BASED GOD

    BASED GOD Ancient
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    It still looks good but I think you need 3 players if playing with inf grenades like you and me.
     
  6. Iv0rY Snak3

    Iv0rY Snak3 Ancient
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    well, your not supposed to play it with infinite grenades, it was just an accident that i left it on.
     
  7. Tinginho

    Tinginho Ancient
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    Well while i was playing with you on this map i realized something that you have to fix.You can get a shotty and br and camp in the corner with the tunnel.and if u have an assortment of nades u can easily win there.You should add another way in there.The layout amzing but camping can be a big issue.
     
  8. Iv0rY Snak3

    Iv0rY Snak3 Ancient
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    well, the BR isn't a camping weapon, the only reason there were so many nades is because it was regenerating grenades and the shotty will only get you six kills because it has very limited ammo.
    And, in FFA games, it is very hard to camp anywhere, i have tested the map many times and it has never been a problem when i was playing with more than 2 people, and even with 2 people, it was easy to counter using a rocket launcher or a noob wield.
     
  9. InnerSandman13

    InnerSandman13 Ancient
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    There is one error.2 of the double boxes aren't at the start of game and they were right below the needler so fix that and your good
     
  10. Chipsinabox

    Chipsinabox Ancient
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    I loved playing this map with you Iv0rY.
    Everything seems to be perfect in this map.
    Feature material fo' shoo
     
  11. Iv0rY Snak3

    Iv0rY Snak3 Ancient
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    it has been fixed, i realised it about a day after i updated it so it should all be good now.
     
    #111 Iv0rY Snak3, May 3, 2008
    Last edited: May 3, 2008
  12. XxNAPALM FURYxX

    XxNAPALM FURYxX Ancient
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    its a little to open for me but it looks sweet man 9/10
     
  13. Iv0rY Snak3

    Iv0rY Snak3 Ancient
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    well, an open map is not always a bad thing, i actually prefer them because it makes grenades less effective since they just bounce right past you, but whatever you think.
     
  14. xSharpshooter94

    xSharpshooter94 Ancient
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    I dunno this looks very familiar
     
  15. Iv0rY Snak3

    Iv0rY Snak3 Ancient
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    familiar in what way?
    i know it has been compared to unchained a lot but the gameplay and overall feel of the map, also, fractured is set up for oddball :)
     
  16. xFoolishPenguin

    xFoolishPenguin Ancient
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  17. sugaballa99

    sugaballa99 Ancient
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    this looks really nice, interlocking is great,

    but i didn't know if in some spots you wanted a hill? or like a slight step drop kinda thing.

    Either way really great.
     
  18. vinco onmia

    vinco onmia Ancient
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    That hill is so Be-A-Utiful
     
  19. Iv0rY Snak3

    Iv0rY Snak3 Ancient
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    why thank you guys, and there is a hill and a step, check it out for yourself.
     
  20. Tex

    Tex Ancient
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    this isn't featured yet??? i vote for feature! 6/5
     
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