Hi everyone, this is my first post on ForgeHub! Nice to join the ranks after all this time... Anyway, I'm coming to join you in order to show off a perfectly featurable *cough* new map I have created called Sovereignty! This is a large map made for many players, whether playing FFA 2-team or multi-team gametypes. It's set up to handle every standard gametype except Race, so feel free to play however you like. There are four vertical bases that make up the corners of this map that are connected in three layers: the upper catwalks, the open midsection and the lower catacombs. Vehicles are present but serve little purpose aside from providing quick firepower in the midsection, and weapons are pretty even throughout. Please let me know your thoughts, I am still looking for any suggestions or critiques before officially entering this into Bungie's Forgetacular map-making competition. Thank you everyone, and happy shooting! Here is the download link again, just in case! Bungie.net : Halo Reach : File Details
I was very reluctant to click on this post because you need a better name for this good of a map. =) I like it, feels like nice gameplay and nice asthestetics.
Wow, thank you! I really appreciate the boost. I've been playing this map so much... sometimes I forget how happy I was when it was first finished. [br][/br]Edited by merge: I edited this yesterday. I'll make the download link available soon. Changes: Revenant has issues with all forged surfaces, so it has been replaced with the Ghost. Weapons have been moved to make power weapons less accessible, and other weapons more accessible. (Concussion Rifles can now be accessed without a jetpack). Central structure added in lowest level to break sight lines between bases and help players establish a sense of direction.