Circuitry

Discussion in 'Reach Competitive Maps' started by The Last Byte, Oct 28, 2010.

  1. The Last Byte

    The Last Byte Forerunner

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    Circuitry
    A lost mining facility built by the Forerunners roughly 40,000 years ago.

    Info

    Supported Gametypes: Slayer, Team Slayer, Multi Team (All Teams)
    Players: 4-12
    Performance: Perfect, no frame rate issues.
    Map Type: Almost Symmetrical.

    Description: I made this map in roughly 40-50 hours of Intense Man Labour! It was crazy, and I got the idea off of some combination of Map Effects, but removed them in the final process. This map is really good. The best part about it is that I listened to you guys! The map is really balanced, the Rocket Launcher Ammo is Fixed, the Spawn is fixed, EVERYTHING! No Random Ramps anymore! This is the real deal! I swear! This is the best map of every single map in the whole entire existance! Just Kidding, but still, it is a must download! Don't make me waste my life. I gave my work to you. You eat it.

    Download the Map Here!

    YouTube - Forgineers Map Time: Circuitry



    Circuitry From the Bottom
    [​IMG]

    Circuitry From the Side
    [​IMG]

    Circuitry Top Down View
    [​IMG]

    Circuitry Vents
    [​IMG]
     
  2. fencerman333

    fencerman333 Ancient
    Senior Member

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    Dont toot your own horn there, buddy. YOU dont decide if a map is perfect, or worthy of downloading, THE COMMUNITY does. However, this does look to be a good small scale map (i see this more for FFA purposes though), so I will download it, and try to get back to you with some feedback.
     
  3. Norbert220

    Norbert220 Ancient
    Senior Member

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    Not a bad map. It might have good gameplay and decent enough aesthetics but cut down on the ego a bit. People will be reluctant to praise you if you've already spent 60% of your post praising yourself. There are billions of maps in the community that are absolutely phenomenal and you can't comprehend. But that's enough of my old man lecturing... On to the map.

    I really don't like the small walkways from your video... it seems as if it's a linear style fighting map with not much room for maneuvering. Surely you should be able to jump without falling off an edge so easily?

    The flow looks pretty good, and the middle section's openness is desirable so it isn't so tantalizing to run out into the fray because you'll most likely die immediately.

    After I get a good enough match on here I'll get back to you, but from your pictures, there's my review. Keep on forging!
     
  4. v0ltecpr0

    v0ltecpr0 Forerunner

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    DONT DOUBLE POST , thats all for now ..
     
  5. The Last Byte

    The Last Byte Forerunner

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