Corridors

Discussion in 'Reach Competitive Maps' started by Mister man 1217, Oct 28, 2010.

  1. Mister man 1217

    Mister man 1217 Ancient
    Senior Member

    Messages:
    485
    Likes Received:
    0
    Corridors


    [​IMG]


    By: JPeloquin218


    Corridors is a Symmetrical Map based off the original design of Halo 3's Narrows, which happens to be one of my favorite maps. In now way is this map a "remake". I added a lot of originality based of Narrows.

    Notice key things such as the addition of a ramp leading from each base down to bottem mid, the mancannons place don opposite sides and then the board walks added to each landing plate form. Simple changes like these really changed the gameplay on the map compared to Narrows which gave the map interesting gameplay.

    [​IMG]

    [​IMG]

    Weapons
    - DMR x8, 2 spare clips @ 30 sec
    - AR x3, 2 spare clips @ 30 sec
    - Magnum x2, 2 spare clips @ 30 sec
    - Sniper x2, 1 spare clip @ 120 sec
    - Rockets, 2 spare clip @ 150 sec
    - Needle rifle x6, 2 spare clips @ 30 sec
    - Plasma Repeater x2 @ 30 sec
    - Concussion Rifle x2, 1 spare clip @ 90 sec
    - Needler x2, 2 spare clips @ 30 sec
    - Frags x8 @ 15 sec
    - Stickies x8 @ 15 sec

    YouTube - A Halo reach forge map Corridors 0001

    Enjoy guys!
     
  2. rbenhase

    rbenhase Ancient
    Senior Member

    Messages:
    107
    Likes Received:
    0
    Interesting re-imagination of the Halo 3 classic. Dimensions are definitely different (more narrow), but it's obvious that you weren't going for an exact, pixel-for-pixel remake, so that can't be held against you.

    My main concern is that some of the changes you've made to the layout will create congestion. I like that you preserved the long lines of sight which made narrows so unique, but I feel a little cramped in this map.

    Other than that, there are some areas that seem a little bumpy, but things don't seem too bad.
     
  3. Oo iRoNy oO

    Oo iRoNy oO Ancient
    Senior Member

    Messages:
    576
    Likes Received:
    0
    Kewl map. Unlike Narrows, it actually promotes gameplay from top mid to both sides of the map. My only complaint is that bottom mid may be a tad too plain. But other than that it is pretty kewl.
     

Share This Page