Tunnel Vision Overview An old, mysterious cave that has been abandon comes to life once again in the world of Halo. Fight along it's twists and turns amidst the rocky caverns and steep slopes. The small, long tunnels give the perfect mix of close and long range combat playing best in infection and slayer game modes. Weapon List DMR (X2) (2 spare clips) 60 second respawn Rocket Launcher (1 spare clip) 120 sec respawn Sniper Rifle (2 spare clips) 90 sec respawn Grenade Launcher (5 spare clips) 60 sec respawn Pictures Rate, comment, download, and enjoy!
You got a download from me, reminds me of "Tunnel Rats" in Halo 3 which was fun. This looks like its going to be fun with the whole zombies in tunnel part. EDIT: Any custom gametype?
Looks interesting - I can't get my bearings from the pictures, maybe an overview or sketch would help? But it looks spooky and I love zombies so I'll DL next time I can get to my BOX.
Works for normal infection or go crazy and make your own game type =D An overview wouldn't do much good as it is all enclosed and you couldn't really get a sense of the map and I suck at drawing so I guess people will just have to get a general understanding of the map from the pics then if they decide to dl they can really explore it and learn the layout.
Same as this. I cant really see whats going on, so Ill queue it to download. From what I can see, this looks like one big Tunnel. If not, correct me. However, Ive played a map similar to this on Halo 3, and I loved it, so this could be fantastic.
I got a chance to run around but haven't been able to play with others yet. Visually, this map is pretty impressive. I'm a little concerned that it can get too dark at times, but it's a swell use of color/FX that creates a very eerie vibe. I think you've properly placed it in the Casual Maps category, so I'm not worried about competitive gameplay being negatively affected by the lighting. After all... it's made for zombies! Nice work. I haven't seen many good infection maps for Reach yet, so this is worth downloading, IMHO.
Was doing a search for a cave type of map and this was the best looking one that came up. It is definitely cool and I like the atmosphere. You should try to make it a bit larger though but I'm guessing you probably already used all the rock pieces...
This really looks like some interesting concept. Its a pretty colored cave. I really like cave maps so I gave this a download. It plays infection like a charm, its a shame this map is barely noticed. Its one of the best infection maps I have ever played on Reach.
Looks awesome, good use of the natural rock aesthetics. A nice refresh from the normal Forrunner alloy.
Sweet ive been looking for a map like this for a while. Im going to enjoy playing this. And I agree with the overview. Just go on forge remove the roof and then get a screen shot. of course dont save lol
Seems a little bland. Is the tunnel long, short? It would seem to get repetitive. But enough of my negativeness, This looks awesome! If I played Reach much anymore I would download this, but I don't so, sorry :[. I give this a 4/5
I liked how you used the orange effect on this cave map. I think it looks pretty good. Right now, this is the only other cave map aside from my own that I have kept because its the only other decent cave map I have seen in Reach yet. However, with that said... Your cave map's layout/ shape is extremely simple. At first it seems huge, but then you realize you're just running around in a circle. Or you could turn and go through the middle of the circle, and thats it pretty much. Its just a circle with a path through the middle. So that disappointed me, especially after I put so much effort into giving my cave map, Mold Caverns, a more elaborate, but still not complex, layout. Simplicity is beneficial for cave maps in a lot of ways though because it helps players to learn the layout faster. It seems like for most players learning the layout of a cave map is difficult. So a simple layout will benefit those players in that regard, but they may find it dull once they understand how simple the map is. I thought the way you made it go up and down some was great though. I liked that a lot. My cave map Mold Caverns has two levels, but I'm not sure if it has as much height variation as Tunnel Vision or not. But anyway like I said not only did I download this, but its staying in with my maps, and I don't keep like any maps at all. I feel like I need to keep only a few exceptional maps because if I download hundreds of maps my map list will become so messy I won't be able to find the good ones lmao. I would give Tunnel Vision a 8.5/10. Everybody should download this map if you want a cave map. Its pretty good. And check out my map Mold Caverns too. The beta version is out, and I'm currently finishing up the final version, which has a LOT of improvements from the beta version.