Me and a friend just finished Ghostbusters 2 on Hide and Seek 2. For now, since the camo is messed up, the ghosts are stronger and they have infinite hologram to throw the ghostbuster off. Also, the ghostbusters start out with sprint, but can pick up jetpack or hologram in the armory(not unlimited). If the camo ever changes, I'll tweak the settings back to normal. The files are on my file share. I know there's like 3 other ghostbusters out there already but please give it a try. It's still in its beta stages, so I need you guys to give out some feedback on the comments section and the "Hide and Seek II" file if it has anything to do with the map, and comment on the "Ghosbusters 2" file if it has anything to do with the gametype itself. Thanks so much, and please no trolls P.S. I'm new to Forge Hub and hope to be involved in the community in the future! Here's some screenshots: The empty space in the bottom left is where the revenant spawns in 3 minutes.
After I fix all the glitches/errors I will then make a v2, delete some stuff and then make the roof. I was actually already thinking about that.
Ahhhh good times… I remember the days of 10 sensitivity pistol(sp?) spinning. I would spin around shooting my pistol and when I ran out of ammo I would just melee. THAT was fun. I'll DL and try to get a game in this week(as in the next 7 days) No promises tho
Yeah.. by the time you test it the bungie update will be done (oct 15) and i hope they fix up the custom gametype options so the ghost can run freely. btw thanks for trying it out if you do.
Excellent map! it's great to play with a few people and lot's of people. would deffinatly recommend trying it out!