Pendulous Float My first map I made after learning how to float objects so as you could guess contains a lot of floating. A multi-leveled foundry map the has a bit of everything from long-range to close-range combat. There is a wide wall with plenty of room to fight on that also includes a drop down to the narrow hallways beneath the wall. Each starting area contains a teleporter to the middle of the map as well as having a grav lift to jump up onto the wall. You could also take the long way and walk around the wall. If you take the teleporter to the middle of the map there is a bridge right above you as well as two mancannons behind you on either side which allow for quick access back to the wall. On either side of the bridge is a rectangular structure with a two-way teleporter that takes you straight up. The upper level has the camo as well as the shotgun which spawns with one clip. It also gives you acess to a mancannon which takes you to the rockets. Game Types Supported: Slayer, Assault, Territories, KOTH, CTF* * For some reason CTF games keeps creating new flag spawns so I would highly caution against playing it. If anyone knows how to fix it or what's going on please let me know. Weapons List 6 Battle Rifles 6 Assault Rifles 4 Plasma Rifles 4 SMGs 2 Carbines 2 Maulers 1 Needler 1 Brute Shot 1 Shotgun 1 Sniper 1 Rocket Launcher Equipment List 6 Plasma grenades 4 Frag grenades 2 Fire grenades 1 Bubble Shield 1 Power Drain 1 Regenerator 1 Active Camo Starting Area View of Wall from starting area Overview of Wall Narrow Hallway and Mauler Center Area Side Structure Map Overview Floating Level Overview Download Pendulous Float Here
This map does not meet the requirements atleast one picture must be imbedded. and you may want to add a link to the download so people can actuelly "download" you map
Oh hey, it is you. Sorry I never got to play with you yet, but I will this week if you invite me. Ummm yeah though you didn't even attempt to put pictures up, did you forget???
There need to be 1 attack flag spawn and 1 attack flag return on one side and 1 defense flag spawn and 1 defense flag return. i had trouble w/ that too so thats how i no
fixed the starting post.... and I have that but it still creates another flag spawn on the attacking base side