Euphoria

Discussion in 'Reach Competitive Maps' started by Nsane F34R, Oct 26, 2010.

  1. Nsane F34R

    Nsane F34R Forerunner

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    I know what your thinking, it's to big for 5v5 team slayer, and for this I'm sorry. Euphoria
    was my first map period, but really it should be a v2 because I have made a few changes to it already. it works well for a simi-asymmetrical map and i hope the vehicles dont disrupt gameplay too much (there's 2 hogs, 2 banshees, and 2 ghosts). One think I would like to here about is your thoughts about the jetpacks at the top of the central tower, i put them there so people with out one could jump off and not die, but I'm thinking people would eventually realize that starting with a jetpack would be more beneficiary and choose it as their primary load out, but then that too could influence gameplay in a negative way. but I don't know, just tell me what you think i should do to it and what your overall thoughts about it are.

    plz download rate and comment

    Thx Nsane

    Overview/Loadout cam
    [​IMG]

    Outer tower
    [​IMG]

    Inner tower
    [​IMG]

    Red base
    [​IMG]

    Blue Base
    [​IMG]

    Port
    [​IMG]

    ghost house
    [​IMG]
     
    #1 Nsane F34R, Oct 26, 2010
    Last edited: Oct 26, 2010
  2. Natetendo83

    Natetendo83 Forerunner

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    Would be great with 8 v 8 games. Either add more initial spawns or if you bring that many in doe sit spawn people at the respawn points if no initial spawns are left?
     

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