After playing many so-called "perfect" and "1:1 scale" Lockout recreations, I became frustrated and annoyed. Some of them had certain aspects right, but the rest of the map just didn't feel right or had severe framerate issues that made the map unplayable. If you want something done right, you'll have to do it yourself... ...and so Inclusion was born. I worked on this for a week straight by running Halo 2 on an Xbox with 2 controllers and Reach with 2 controllers. I would say 50+ hours of labor has been put into it so far. Because we don't live in a perfect world, I'm not expecting 1:1 scale. I believe this is the most accurate Lockout remake to date though. Inclusion v2 is now available. Updates include: --BR1 to BR2 jump (you can do it without the coil at the right angle) --Redesigned Sniper Tower and Top Lift --Indent in S3 is bigger and true to the original --Shortcut to S3 is now easier --Now supports Assault, CTF, Oddball, and KOTH (let me know if there are any problems) --Framerate issue from S3 to Top Lift is gone --LoS from suicide to BR3 (not as wide as original though) --Many geometry fixes/changes Known issues in v2: --Slight framerate issue when looking at under glass from entrance to bottom lift (I'm pretty sure it's the glass that's causing it) --Some less used jumps are just not possible without ruining the integrity of the map. Only solution is to increase jump height/gravity. Issues that probably won't be fixed: --Ledge jumps to either side of under glass Everything is as accurate as humanly possible with the tools provided. Don't take my word for it, here are the pictures: Inclusion v2: Overview: Top Lift: Bottom Lift: Back View: Snipe2: Snipe3 and new indent: Under Glass: Above Glass: BR Walkway: Green Room: Elbow: Snipe1 to BR1 LoS: If you find any issues at all, please let me know and I will work on fixing them as soon as possible. Thanks and I hope you enjoy.
That's messy as hell man, Z-fighting everywhere. Plus, Odyssey's as perfect a remake as anyones made yet.
There's no z-fighting whatsoever. And no, Odyssey has flaws. It is a perfect example as to why I decided to do this in the first place.