Teams: Enabled 50 Kills to win 12 minute Time Limit Armor Ability: None Base Player Traits: Normal Speed Infinite ammo No grenades No secondary weapon No starting equipment No weapon pickups No motion tracker Note: Try this gametype with the MLG Reflection 1.1 map variant. It's in my file share if your to lazy to search for it.
True. He removed magnums too. What a vast change to swat. Why not add a loadout with evade in addition to sprint? Personally I think that would make swat more interesting. EDIT: also, why not setting it to limited ammo, human weapons on map? Maybe that's not quite as limited as swat but i think it would feel more right, as far as a human vs human combat game. you still have headshots but then you also have the option of using a burst from an AR or even using a Sniper Rifle. Grenade launchers would be interesting for a no-shields game too. just my two cents.