Martini V1.2

Discussion in 'Reach Competitive Maps' started by Next Wednesday, Oct 22, 2010.

  1. Next Wednesday

    Next Wednesday Ancient
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    Martini V1.3

    MARTINI v1.3
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    A Spartan Fireteam fights to reclaim a compromised ONI research facility.

    Martini is a 3-level, symmetrical map that supports most gametypes. I put the max players at 12 because it isn't a very huge map, and it's pretty wide-open. I took some inspiration from both Hang em High and Prisoner when making this map, although it doesn't really show.

    The general idea behind it is that the falcons outside the map have dropped off the blue team, and they're infiltrating this facility when the red team comes out to meet them.
    Version Update 1.2
    -Alternate entrance/exit added to both bases.
    The map contains: (# Weapon/spawn time)
    1 Sword / 150sec
    1 Shotgun / 150sec
    1 Rocket Launcher / 150sec
    2 Sniper Rifle / 150sec
    4 DMR / 75sec
    2 Needle Rifle / 75sec
    2 Needler / 50sec
    2 Pistol / 30sec
    2 Plasma Pistol / 30sec
    2 Spiker / 50sec
    2 Assault Rifle / 30sec
    2 Plasma Rifle / 30sec

    14 Plasma Grenade / 15sec
    10 Frag Grenade / 15sec

    I appreciate any constructive criticism you all may have, and hope you like the map.
    I'd also like to give credit to The Maple Syrup for his assistance in the creation of the map.

    Here are some more pics:

    Overview
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    Red Bunker or right side of pic. Red spartan standing in new alternate entrance to blue base.
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    A better view of the new entrance to blue base.
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    A View of both entrances to blue base. Notice the purely aesthetic Falcons that dropped you off through the windows.
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    This is a view of the red bunker from underneath the alternate entrance to blue base.
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    This is a corner overview of most of the blue side of the map. There's a sniper in the tower on the right, and a rocket launcher on top of the pillar on the left.
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    This picture shows the center area of the map. The rockets are on top of the pillar in the middle, the sword on the middle level, directly beneath the rockets, and a shotgun directly beneath the sword. There is a grav-lift in the small structure at ground level that allows you to access both of the levels above it.
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    Same idea, different angle.
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    Same angle, farther away, and lower, with the camera at ground level. Notice the ramp on the right side of the pic leading to the blue bunker.
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    Edit: New Version 1.1, Realized the map doesn't support territories. Fixed some texture fighting issues and balanced headhunter drop point locations.
     
    #1 Next Wednesday, Oct 22, 2010
    Last edited: Oct 24, 2010
  2. T0TAL BS

    T0TAL BS Ancient
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    Simply amazing! I'm downloading now to play later. It looks awesome.

    [br][/br]
    Edited by merge:


    After playing I can say that the aesthetics for this map are amazing. I like the hornets outside blue base. Although I can't figure out why their are so many fusion cores at the entrance of red base. They kill the frame rate. Also I think it would be better to add another entrance to both bases, otherwise people can camp in the bases. Other than that I like the layout of this map.
     
    #2 T0TAL BS, Oct 22, 2010
    Last edited: Oct 22, 2010
  3. Next Wednesday

    Next Wednesday Ancient
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    Thanks for the input. I was having framerate issues too. I'll try deleting the fusion cores and see if that helps. I don't think I can put a separate entrance into blue base due to the way it's constructed, but I'll see what I can do. (I think both bases are pretty easy to spam with grenades).
     
  4. rms8

    rms8 Forerunner
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    Hmmm,

    I tried to download, but Bungie says it isn't there anymore??????




    File Not Found

    [​IMG] The specified file could not be found.

    The file may have been recently deleted, or your file URL could be incorrect.
    Files appearing in search results but missing detail pages suggest that the file has been very recently deleted (within the last 24 hours). Please use your back button on your browser to return to your prior location.
     
  5. Next Wednesday

    Next Wednesday Ancient
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    Download link should be fixed now, thx for the heads up. :)
     

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