Edit: How do I get the thumbnail to work? This is my first post and second map, I will upload my first soon after. Please don't hurt me. Note: This map wasn't meant for aesthetics, it is a little messy on the outside but the gameplay wouldn't change if I had taken time to edit coordinates. All right onto the fun! I present you with... Stratosphere Tower I was inspired by the actual Stratosphere Tower that I visited in Las Vegas. But I decided to twist things up. The game is a king of the hill variant, you are equipped with jet packs for equipment. (Unlimited use) Your tools of destruction are a fuel rod cannon and a concussion rifle. Players have 2000% shields normally, 500% while in the hill. You start at the bottom (Obviously) ^That's looking straight up. Go directly into the grav lift and jet pack your way up. The catch? Obviously you're being knocked every which way by fuel rods and concussion rifles. Pretty simple but with 8+ people this gets amazingly fun. When you enter the hill don't expect to live long. Unless you have a strategy..(Hint, hint) This tower is no baby tower either. Here's a view looking down And here's the view from the inside of the hill Not much else to say. Good luck my fellow forgers. Overview: A huge tower with jet packs. You have fuel rods and concussion rifles trying to knock each other out of the hill at the top. P.S. I haven't tested this with more than 5 people, but I can imagine it might get quite hectic. You may want to change the King of the hill's shields to ~1000% and/or make the hill wider/longer on the bottom. Please leave feedback! Especially if you get more than 6 people playing.
The idea is very original but your forging could use some improvement, especially with the advanced settings available.
I wasn't focused on being accurate with this map, I'll upload my other map soon which I actually used coordinates etc. But this ones just for gameplay, only took me about an hour
Why post a map that you put minimal effort into? I mean if you can do better, then show us. And if you weren't "focused on being accurate with this map" then is the point of the map to be sloppy? I'm not trying to be a ****, it's just that it doesn't make much sense to me. Using coordinates doesn't take all that much time and it would have made this much better.
Because it would not have affected gameplay. Mini games arent mean't for great looks. I'll take the time to re-do it but I have two other projects that I'm working on, and yes I'm making them look nice.