Infection Spawn Points

Discussion in 'Halo and Forge Discussion' started by HolyPlasmaRifle, Oct 18, 2010.

  1. HolyPlasmaRifle

    HolyPlasmaRifle Forerunner

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    I cannot figure out how to program my spawn points on my map for Infection. How do I get team options than just team color? How do I get the Zombies to spawn here and the humans here?
     
  2. Rifte

    Rifte Ancient
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    You need to have at least one object(hil) with a safe haven label and you need at least one spawn point with INF_SPAWN label.

    Humans are always red team(defenders), zombies are always blue team(attackers). Hope this helps.
     
  3. pyro

    pyro The Joker
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    whaaaaaaaaaat?
    From everything I've heard, defenders are blue.
     
  4. PbPePPer72

    PbPePPer72 Ancient
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    ^No he is right, Humans (Defenders) are red, Zombies (Attackers) are blue

    I always remember this because it was true in Halo 3.
    Defenders = Red
    Attackers = Blue

    Correct me if I'm wrong, but I think you only need the Safe Haven label. The INF_SPAWN is unnecessary.

    I have tested this in various maps.
     
    #4 PbPePPer72, Oct 18, 2010
    Last edited: Oct 18, 2010
  5. Rifte

    Rifte Ancient
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    I'm not sure about the INF_SPAWN label actually, I just always have one for each side(humans and zombies). Hill is definitely required, regardless of if you need one or not.

    I just released an infection map a day ago... Zombies were blue. Humans were red.
     
    #5 Rifte, Oct 18, 2010
    Last edited: Oct 18, 2010
  6. HolyPlasmaRifle

    HolyPlasmaRifle Forerunner

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    Thanks very much guys, actually I didn't put any kind of hill, I just labled spawns as INF_SPAWN and INF_HAVEN and it worked out.
     

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