I designed this map around my custom game variant, "Spartan Ball" but you can also play Slayer, Oddball, King of the Hill, and Racing game types. Also, with each of those variants the map changes. Unless it's Slayer the loadouts are DMRs and a single shotgun. Here's the loadout for slayer: 2 x sniper rifles w/2 spare clips and a 2 min respawn 1 x rocket launcher w/2 spare clips and a 2 1/2 min respawn 2 x shotgun w/2 spare clips and a 1 min respawn 1 x combustion rifle w/2 spare clips and a 45 sec respawn 1 x focus rifle w/2 spare clips and a 45 sec respawn 2 x needler w/2 spare clips and a 30 sec respawn 2 x DMRs w/5 spare clips and a 1 sec respawn (at the team spawn areas) 4 x frag grenades 8 x plasma grenades There's also 2 ghosts that are only available on Slayer, and there's 8 mongooses on all modes (4 per team or side). Here's some pics showcasing what the arena looks like on each game variant, starting with the most basic, stockpile (designed for "Spartan Ball"): Here's what Race variant looks like (added 2 ramps and land mines): King of the Hill: Oddball: Slayer:
Yeah I think so too. When I started on the map I only had my custom gametype in mind, but then I decided to try out the different layout idea. I think with a little more practice a really cool map can be made from the same idea, the only problem with doing different layouts for each variant is you run out of money very quickly. I wanted to do a headhunter variant too, but even after deleting unnecessary objects it was impossible. Anyway, I think the next map I make I'm going to make a smaller level like "Vanilla" (very cool map btw) and try to do the changing layout idea.
Downloaded, I love it, especially how wide open it is and that you made your own gametype. Also, I like the use of different already made gametypes. Good Job!