okay, right then. Ah Breaking point, a quick map i threw together thats symmetrical. there are NO weapons on the map as this map was made primarily for SWAT and my Search and destroy map gametype. NOW, THE SCREEN SHOTS! overview: Red Base Pt. 1: Bunkers: Center: Blue Base Pt. 2:
Your pictures aren't showing up... Check out the guide, (I forget the link, but I can't go look for you, I've got to go).
There I got it for you what you have to do is go to image shack and click direct at the right and then use that link. Hope that helps.
Why would you post this in the MLG section and not the Competitive section? Other than that looks interesting.
I'm serious when I ask this: What exactly is the definition of an MLG map? Does it have to be symmetrical or something?
well, the reason i put it in this forum is because: -yes, its symmetrical -it's ment for my custom game type OR swat so its not exactly a slayer map (however it could be played that way) -its not huge, nor is it extensive (meaning a million different rooms) does that awnser your question?
should still be in competitive map section instead of MLG, as this section is for maps made for MLG game types (correct me if I am wrong). I would also put weapons down on it anyway, just in case you get tired of SWAT and your Search & Destroy game type. Looks like Beaver Creek, a map that's design is usually overlooked. I think this looks really good for a BC design, and should be made to incorporate other game types a.k.a. put weapons down!!!!!! This could maybe be incorporated even for MLG game types if you want it to be. @SPARTAN 121 No, MLG maps are made for 4v4 MLG game types like 5 Flag, 3 Flag, MLG TS 1.1, etc.
This belongs in the Comeptative section. It cannot be played with the Reach MLG variant, therefore does not belong in the MLG section. And also, there is an actual Reach map named BreakPoint. I reccomend renaming your map.