Is there any way to set up an Infection match where everyone has one life that will end when the sole zombie dies? Basically, I'm trying to make a game mode where there is one person with different abilities than everyone else that ends the round if they die, but it won't end if the zombie is killed, and the only way to force the round to end is for everyone but one human to kill themselves. How do you think I could set this game mode up? Am I missing something obvious?
Check out the forge discussion section some time. Invert everything so that the person with different abilities is a human and eveyone else is a zombie. Set the starting zombie count to the highest it will go, there will always be one human in a game. This is so that when the 'Special' person is killed the round ends.