The Flaming Ninja Challenge: Reach

Discussion in 'Reach Mini Game Maps' started by petetheduck, Oct 18, 2010.

  1. petetheduck

    petetheduck Cartographer Emeritus
    Forge Critic

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    It's b-a-a-a-ck!

    The Flaming Ninja Challenge is an obstacle course! I didn't set out to make Reach's most difficult map, but instead I focused on providing a solid challenge that still remained fun.


    The Flaming Ninja Challenge beckons! It's time to earn those flames with your controller, not just your wallet!


    -Supports 16 players!
    -All checkpoints unlocked!
    -A Jetpack loadout for casual play!
    -A no-Jetpack loadout for serious!
    -Falcons, just for fun!

    [​IMG]


    THIS MAP VARIANT IS NOT COMPATIBLE WITH FORGE.
    DO NOT PLAY IT IN FORGE, YOU WILL BE SAD. SERIOUSLY.

    [CLICK HERE TO DOWNLOAD THE MAP VARIANT]

    [CLICK HERE TO DOWNLOAD THE GAMETYPE] *REQUIRED*

    Here's a preview of some of the obstacles you'll face:


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    Slide down, avoid the mines

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    Some of these jumps are inside soft kill zones. Be quick!

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    Building momentum is fun!

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    Custom powerup gives 3 seconds of low gravity.. just enough air time to get around these corners.

    [​IMG]

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    You can only pass through the doorways when the soccer ball blocks the teleporter node

    [​IMG]
    Jump between the ladders, but be wary of the kill ball as it moves up and down

    [​IMG]

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    The golf ball gives you that extra kick to make it across

    [​IMG]
    Stay on the ball, of course!

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    You, a jetpack, and 2 instant-refueling powerups.. but that is still a long distance!

    [​IMG]
    The last obstacle: The Invisible Maze. The solution is at the entrance, but once you enter its out of view. Don't forget!

    [​IMG]
    The end!

    During testing we encountered host migration which seemed to reset the structure colors for one player (but not the other). Since two of the obstacles in the map use color-sensitive clues, you should just be aware that this might happen.
     
  2. jameslieb1

    jameslieb1 Ancient
    Senior Member

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    I loved the original Ninja Challenges, and I'm sure this one will be just as fun and challenging. You've got a definite download from me, sir! I'll add more comments after I beat the course.
     
  3. Squiiddish

    Squiiddish Ancient
    Senior Member

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    Seriously, I love you. I probably played around on Flaming Ninja Challenge 2 on Halo 3 more than any other custom map.

    I REALLY like all the new obstacles you've come up with using the new reach objects. I was really waiting for someone to take advantage of the possibilities with the new armor abilities and killzones and such, and here it finally is. Each of these obstacles is pretty well made and works well, as much as the stupid rolling on balls still makes me sad (I can't do that QQ). Instant DL as soon as I saw what it was, and I was not disappointed.
     
  4. Shenanigans.nom

    Shenanigans.nom Ancient
    Senior Member

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    Damn it now im gunna waste another 4 hours of my life doing this for no reason...seing as there so addictive and you feel pretty much awesome when you beat one, 2 on halo 3 was still the best
     
  5. jumpathon

    jumpathon Ancient
    Senior Member

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    great job dude on the map it has kept me challenged today :). have you ever thought of adding a msp reward for best time?
     
  6. petetheduck

    petetheduck Cartographer Emeritus
    Forge Critic

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    Thanks!

    I thought about it, but when I thought about how much work it'd be to review the entries to verify time and to make sure they didn't cheat, it didn't seem worth it.

    So I hope the map is good enough to catch people's interest on its own without needing solicit downloads with a prize.. so far, the response seems great :)
     
  7. Redeemer 3xNSoD

    Redeemer 3xNSoD Forerunner

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    Beat this last night with some friends and it probably took us the whole night.

    We didn't use the jet pack so it definitely took some time. Great Challenge and Great overall idea.

    I will be looking for some more that you make in the near future.
     

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