Meurtre à Trois is a small, symmetrical arena map set in the shape of an equilateral triangle. There are three bases: red, blue, and yellow. Red and blue bases are identical to each other and are mirrored across the center of the smaller neutral base (yellow). The two team bases each have three levels, and the yellow base has two. The center of the map is wide open and has two tiers, both of which can be accessed from any of the three bases. The top tier allows ample walking room, but the bottom has very thin walkways and, as such, is very dangerous. The map is still a work in progress, and I would appreciate suggestions to help improve it (weapon spawns in particular were pretty much tacked on, so I don't know how those will work out). Weapons: DMR x2 Needle Rifle x2 Assault Rilfe x2 Needler x2 Concussion Rifle x2 Grenade Launcher x2 Plasma Rifle x1 Spiker x1 Shotgun x1 Rockets x1 Gravity Hammer x1 Frag Grenades x2 (two pairs) Plasma Grenades x2 (two pairs) Health Packs x7 Now, pictures! View of red and blue bases from above yellow base. Team base detail. Yellow base. View across the bottom tier from red base. Red base lift exit (this picture is taken from roughly just above the previous one). Yellow base lifts and rocket spawn on bottom tier. The entire map seen from above.
lol, you might want to make that meurtre...... Anyways, could you post a few more pics too. I like the green base, but the centre is too open. I know you wanted to be, but that looks like it would kill the maps gameplay. Also, I would suggest making the map slightly larger, as it looks way too small for an 8 player game. Just suggesting stuff, as you mentioned its still a work in progress...
Lol thanks for the spelling correction, I goofed hard on that (French was never my thing, anyway). I was already thinking about putting some cover in the middle of the map, so I'll probably do it if a few more people mention it. I'll add some more pictures to the OP later. Thanks for the comment!