Twisted Sister

Discussion in 'Reach Competitive Maps' started by JDJeph, Oct 17, 2010.

  1. JDJeph

    JDJeph Forerunner

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    Hey fellas, this is my first official post on Forgehub, so be gentle.

    I've actually been editing Halo since Halo 1 PC (over at modhalo), but I got out of it for a long while, this new forge, however, has gotten me pretty excited, after messing around a bit, I decided to try my hand at making a map. I racked my brain for good ideas, before I remembered a map that I truly loved from Halo 3, Distortion, so I decided to try my hand at a similar concept.

    It's far from perfect, but I'm happy with the way it's turned out, and intelligent suggestions for improvements are always welcome.

    Twisted Sister is a symmetrical map that takes SOME inspiration from battle creek and bloodgulch in that it features two main bases facing each other across an open area. My map however, adds a second, lower layer that features intense close-quarters combat

    Screenies:
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    By jdjeph at 2010-10-17

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    By jdjeph at 2010-10-17

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    There ya go, critique away
     
    #1 JDJeph, Oct 17, 2010
    Last edited: Oct 17, 2010
  2. strider793

    strider793 Ancient
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    Definintly DLing, looks epic
     
  3. JDJeph

    JDJeph Forerunner

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    Anyone else? I'm kinda looking for some feedback, I was familiar with working on Halo 1, just wondering if there's anything I missed here.
     
  4. Atik

    Atik Ancient
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    Did the name come from the Murderdoll's song?

    I find angled maps are best when I can physically get a sense of vertigo or motion sickness. I'll DL and check it out.
     
  5. JDJeph

    JDJeph Forerunner

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    Actually, twisted sister was an old rock (possibly hair metal, couldn't say for sure) band, they've got a few songs ya might recognize.

    and I wasn't going so much for vertigo as much as using the angles to alter the gameplay angles, though it can get a little trippy in places
     

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