Desolation

Discussion in 'Reach Competitive Maps' started by yooitzdono, Oct 12, 2010.

  1. yooitzdono

    yooitzdono Forerunner

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    Supplier

    Supplier

    Supplier is a beta version of a map I have been working on for quite a while. Atop the Quarry, Desolation is a small facility built around a strange spherical object which feeds the surrounding area with limitless, bountiful amounts of energy. Recently, the facility was abandoned when a researcher discovered the reasons that the workers were getting ill was because the energy was toxic to the human immune system. After it was abandoned, the energy is systematically transported around the globe and is a great means of alternative energy.

    PLEASE NOTE: IF YOU HAVE THE TIME TO VIEW THIS THREAD, PLEASE HAVE THE COURTESY TO REPLY WITH ANY COMMENTS AND SUGGGESTIONS. THANKS :)


    Weapons

    2x DMR
    2x Needle Rifle
    1x Energy Sword
    1x Rocket Launcher
    2x Needler
    4x Plasma Grenade


    [​IMG]
    ^This is the main power source of the area. An unknown energy supplies vast amounts of limitless energy in every form to this recently abandoned closed-off clifftop facility.


    [​IMG]
    ^ The Rock Wall on the far side of the facility provides great coverage and is very smooth.


    [​IMG]
    ^ Green Base: This is the smaller of the two bases, but provides better coverage lower to the ground for good close combat.


    [​IMG]
    ^ The passage under the ramp to the top platform opposite the rock wall. This provides an alternative pathway to either side. The Gravity Lift is one of the two gravity lifts to go up to the top platform. The other is on the side that green base is located.


    [​IMG]
    ^Neutral Base: This fairly larger neutral-colored base has good viewpoints of all other areas, but coverage is not as good as elsewhere. (Will change base color to yellow (or other) later in V.2)


    [​IMG]
    ^Underground Ramp Section on Neutral Base side. Provides an alternative path from the middle structure to Neutral base, for better coverage.



    [​IMG]
    ^Top Platform: Opposite the rock wall, provides good coverage from both sides, and has upper edge heightwise, but easily accessible for a drawback to help prevent camping. Also has Rocket Launcher to counter the energy sword.


    [​IMG]
    ^Middle Structure. Centered around four sides (Green & Neutral Bases, Rock wall, and top platform), is home to the energy sword, and has several means of escape, but you have to think quick, or else you won't make it. Not very-well covered for good reasons. We don't want the energy sword to be too easy to get do we? :p


    [​IMG]
    ^Alternative view of top platform (from Neutral Base).
     
    #1 yooitzdono, Oct 12, 2010
    Last edited: Oct 16, 2010
  2. T3RA PROWL3R

    T3RA PROWL3R Ancient
    Senior Member

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    Comments:
    - You spelt "suggestions" wrong

    Suggestions:
    - I think you should add some sandbags onto the rock wall for cover. Also would prolly would make it more aesthetically appealing.
    - Add a second ramp up to the rock wall. Would make gameplay flow quicker.
    - Replace the Rockets w/ a Plasma Launcher, and add Snipers somewhere. I think this would work a bit better.

    Also, thanks for the idea of a rock wall for part of a map. Not gonna replicate it tho.
     
  3. yooitzdono

    yooitzdono Forerunner

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    There is no need for sand bags. There is already sufficient cover. You just can't tell from the pictures. And thanks for the advice. NOTE: Map has been seriously updated with change in color schemes (red and blue), change in cover (more of it), and still working on spawns. Map is now called Supplier, to avoid confusion with Halo 2 Desolation
     
  4. Locke087

    Locke087 Forerunner
    Senior Member

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    I suggest you change you grav lift on the top platform to a ramp it make for better flow in my opinion
     
  5. yooitzdono

    yooitzdono Forerunner

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    yeah i willl do that. thanks!
     

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