Riptide

Discussion in 'Reach Competitive Maps' started by BigNasty, Oct 16, 2010.

  1. BigNasty

    BigNasty Forerunner

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    First I would like to say hello to the ForgeHub Community. This is my attempt at a Halo: Reach Forge map and I'm glad to share it with all of you. I have seen some amazing maps come from here and I must say, they got me inspired.

    Forgive me for not having that many pictures, I haven't upgraded to Bungie Pro.

    Lets start of with Red Teams base.
    [​IMG]

    Now onto Blue Teams base.
    [​IMG]

    Here is the Lower Walkway of the map where the Rockets spawn.
    [​IMG]

    The Snipers Nest which you access through a Gravity Lift. (Sorry no picture of it)
    [​IMG]

    A way down from the Snipers Nest. (One of my favorite parts)
    [​IMG]

    So there are some pictures of my map Riptide, please download it and give it a try. Also all feedback is welcome, but please take it easy on me, I'm new at Forge.

    Thank you :)
     
    #1 BigNasty, Oct 16, 2010
    Last edited: Oct 16, 2010
  2. Ondley

    Ondley Forerunner

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    Nice map! Looks like you took consideration into the equality of both sides.
    Hope you continue making maps because this looks well thought out.
    Could you tell us if there are any special features of this map? Such as special weapons, advantage points and gametypes?
    K thanks man.
    -Raymond
     
  3. BigNasty

    BigNasty Forerunner

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    Thanks for the compliments! I'm actually starting to build a new map, it's inside the cave in Forgeworld. Kind of has this whole Red Faction feel to it. I learned a lot from my first map (Riptide) hopefully I'll make something even better next time.

    As for the special features on this map.

    There are basically two "rush" points from when you start in Team Slayer. The teams will either go for the Sword/Rockets combo or Sniper/Shotgun combo. No team has a head start toward a power weapon. I only really designed the map to be Team Slayer compatible, but with my new map all Gametypes will be playable.
     
    #3 BigNasty, Oct 17, 2010
    Last edited: Oct 17, 2010

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