Infection Loadout cameras not working

Discussion in 'Halo and Forge Discussion' started by Rifte, Oct 16, 2010.

  1. Rifte

    Rifte Ancient
    Senior Member

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    This is the one thing I need to figure out before I release my map. Put simply my loadout cameras do not work. I have two, one for the infected and one for human and I've tried basically everything. The spawn camera is either on the spawn point that is set to INF_SPAWN or a random location on forge world.

    Things I've tried so far to amend this.
    -Delete loadout cameras and spawned new ones
    -Set it so that they are gametype specific
    -Set it so that they are not gametype specific
    -Set multiple loadout cameras
    -Set only two loadout cameras
    -Set multiple cameras so that each of them spawn on different rounds. None of them show up in-game.

    I think that's it, there might have been a couple more things but I can't remember.
     
    #1 Rifte, Oct 16, 2010
    Last edited: Oct 16, 2010
  2. Vicious3745

    Vicious3745 Ancient
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    You can only use 1 loudout camera at a time. if you have a different camera for slayer without labels, the one for infection set to game specific won't work. be sure to have your regular loud out camera be game specific as well.. They just don't like to have more than one unless one's red and one's blue.
     
  3. Rifte

    Rifte Ancient
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    I don't really understand sorry, I'll explain it a bit more. The map is only for infection. I have one loadout camera set to blue for zombies and one red for humans. Both are set to gametype specific yet neither work.
     
  4. Dabobyjoeson

    Dabobyjoeson Forerunner

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    Try force coloring the infected and the humans, then change the respective cameras to the team you set it to
     
  5. Rifte

    Rifte Ancient
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    Alright, well a friend helped me find a way around it, what I just did was place several different load out cameras without changing anything throughout the map and they work every round. Everyone looks through a random loadout camera though of course but that's not too big of a deal.
     

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