Illusive 1.0

Discussion in 'Reach Competitive Maps' started by mati1501, Oct 15, 2010.

  1. mati1501

    mati1501 Forerunner

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    [​IMG]


    A word from the
    creator:
    [/SIZE]
    Hello, Im mati1501, a new member and this is my first map I present in this community. We are talking here about a 4v4 team slayer map, illusive.
    This is the first map that took me a very long time and where I was very creative. Sure, I was forging back in halo 3 but this map took me most effort. Its a tactical but yet fun and creative map. This is version 1.0, what means I will change it. I plan to make this map multi-game mode.

    The map

    Sky view of the map:
    [​IMG]
    Interesting spot:
    [​IMG]
    ´The air tunnel´, a good sniping spot:
    [​IMG]
    ´The middle´:
    [​IMG]
    Rocket launcher location:
    [​IMG]
    There are more cool spots and weapon locations so enjoy playing!

    ------------------------------------------------------------------------------------
    DOWNLOAD MAP: Bungie.net : Halo Reach : File Details
    PLAY WITH TEAM SLAYER


    Okay. Its my first map so I need some feedback. Tell me if the spawn points and weapon locations are good. Any suggestions? Any requests? Anything? Please let me know.
    NOTE: I didnt saw every forgehub map yet so sorry if the name was already in use.
     
    #1 mati1501, Oct 15, 2010
    Last edited: Nov 14, 2010
  2. B0rnP3ac3mak3r

    B0rnP3ac3mak3r Forerunner

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    The ramp to the rockets leads to nothing you should make it so the landing extends so its like a secondary fighting area that way people wont expect rockets when they go there every time
     
  3. mati1501

    mati1501 Forerunner

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    Okay, I edit it in 1.1. What about the rest of the map?
    BTW Im also want to make another map, but I need to know if this one is good. Guys, you have to play the map yourselves, these are just a few pics. There are other cool spots. I may make a vid.

    Added after 13 Hours 6 minutes:

    Okay sorry for DP but I want to say that I wont update this map anymore. I tried to make it also a CTF map but it did not work out somehow.

    [br][/br]
    Edited by merge:


    ...No replys?? :(
     
    #3 mati1501, Oct 21, 2010
    Last edited: Oct 21, 2010
  4. Carter

    Carter Forerunner

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    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=Community Reviewers=-=-=-=-=-=-=-=-=-=-=-=-=-=
    Reviewer: [I Carter I] - Rank: [Master Reviewer]=-=-=-=-=-=-=-= Map Review =-Phase [1]-=-=-=-=
    Idea: 6/10
    Looks: 6.5/10
    Gameplay: 7/10
    Construction: 7/10
    Features: 6/10
    Overall: 6/10
    Comments: A good map. Idea-wise it's quite generic, in that it's a map designed for slayer using the forge world objects in the standard way Bungie intended them to be used- with the exception of a few aesthetic features such as the arc in the middle which is a nice touch. You've thought about gameplay well, and there's a good mix of open areas along with cover. There are a couple of dead ends, and I feel you could've added a few walkways to improve the flow of gameplay.. but all in all it's a good map. In terms of progression, I'd recommend that to stand out you need to make a map with a bit more ingenuity :p
    [][][][][][][] Want another map reviewed? Want to become a reviewer? Message me
     
  5. mati1501

    mati1501 Forerunner

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    Well, thank you very much for the review. I am working on version 2.0 right now and also on a whole new map coming soon!
     

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