a little bit of help

Discussion in 'Halo and Forge Discussion' started by Codmando72, Oct 14, 2010.

  1. Codmando72

    Codmando72 Forerunner

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    ok idk if this is in wrong forum or not but anyhow. I need a bit of help with a gametype im making. Problem is i want it to be a demoderby so i want it so no one can beat people down or shoot people. Problem is every set up i do and the set up i got from halo 3 dont work. Instead the person out of the arthog bounces off the car. So anyone know how to help me by getting to were you cant beat down and shoot the people but you can splatter them?
     
  2. Wraith

    Wraith Ancient
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    I haven't tried this, but try giving the players swords, then put player Melee damage to 0%.
     
  3. Codmando72

    Codmando72 Forerunner

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    tried it. Melee damage only effects hits by beat down button. Regular damage by right trigger. So it still kills you. I dont understand though. in halo 3 you could make players unkillable but assassinations and spallters could still kill you. In here you can turn assassinations on and off but not splattering they just mixed it in with damage.
     
  4. Dabobyjoeson

    Dabobyjoeson Forerunner

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    try setting mellee to 0% and bullet damange or damage modifier or whatever its called, i think swords RT is classified as bullets.

    Edit: I tested this out and it works fine, put swords with 0%melee and modifier and you will be good
     
    #4 Dabobyjoeson, Oct 14, 2010
    Last edited: Oct 14, 2010
  5. killllllll11488

    killllllll11488 Ancient
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    Then you probably can't splatter, or at least, I think
     
  6. Valiency

    Valiency Forerunner

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    Basically, just do what everyone else said. Melee = 0% and look for something along the lines of guns and things. I think Wraith's idea is good. Give everyone swords with melee damage on zero
     
  7. xWooden leafx

    xWooden leafx Ancient
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    but than people can shoot their vehics?
     

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