As some of you may know I've currently working on a project I call Smashball. Well I currently ran into a problem with stockpile where the way Bungie has it, the flag collection timer and the game timer are not in sync with each other. This causes a big problem for my game I am making. You can read about the problem here. Well as of a few minutes ago I figured out a fix for the syncing of the timers! It's actually an easy fix. All I needed to do was instead of placing the stockpile goals on the map at the start. I gave them a spawn time of 8 seconds. These 8 seconds actually go by BEFORE you are given control of your player. So then means right when you are given control the stockpiles appear and THEN the flag collection timers start ticking down! Smashball should be released sometime in the next few hours. Once I get enough pictures I'll post it in the casual section of the map posting forum!