This 150k year old castle was once ruled by the infamous Forerunner warlord Bad The Impaler. Compatible w/ most game types. Halo-vania is a 6 story castle built in the heart of Castlevania mixed with 007. It is compatible with all game types except invasion and race. The castle has a hidden portal for access to the rooftop and throne room, unless you have a jetpack. See if you can find it without jetpacking or using forge mode. This map was designed for close quarters combat, but that doesn't mean 16 players can't battle it out old school style. Enjoy! Update 2.0: I added color to the bases and fixed some minor issues with the territories game mode and made minor changes to weapon settings. Also check out my other maps: MAGNORMAS, MONTANA INVASION, LARRY'S HOUSE, SPACE GRIFBALL, AXIS CITY (a remix of Magnormas), and my new map made on Tempest called AXIS GUN.
Thanks, I wanted to make the whole Stonehenge, but my main focus was on the gameplay of the map itself, and I left Stonehenge as an easter egg to find on the roof, just for the fun of it, lol..
I ran through this last night to check it out. There was some flashing on the floor in a couple of areas (one near a ramp if that helps you track it down). I'll still queue it up for my friends to play next time though. I love the layout and the fps was good.
Thanks, but I'm having trouble getting rid of the flashing. The manual up and down controls while holding an object are too darn sensitive so I'm forced to use the auto-set fuction that happens automatically when I enter the Edit Coordinates menu, which causes the flashing. If anyone out there knows a trick around this, then please let me know. Halo-vania was my first map. I know I can fix it by rebuilding the map from scratch, but I'm not doing that. I'm using my spare time to work on my new Invasion map (flash free,..lol..)