Reproxity

Discussion in 'Reach Competitive Maps' started by cellghost206, Oct 4, 2010.

  1. cellghost206

    cellghost206 Ancient
    Senior Member

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    My latest creation. Raproxity. I took the feed back from play testers on both Treatment ZX695 and Hillcrest and decided to make a hybrid like map that has all the good qualities of both.
    Weapons include:
    Sniper Rifle-2
    Shotgun-2
    DMR-7
    Concussion Rifle-1
    Needle Rifle-4
    Rocket Launcher-1
    Plasma Pistol-2
    Magnum-5
    Plasma Grenade-8

    PHOTO TYME!!

    Overview
    [​IMG]

    Courtyard
    [​IMG]

    The Courtyard is where the Rocket Spawns and where the connections to the following Pics are...

    Rock Tunnel
    [​IMG]

    The Rock Tunnel is Where one of the shotguns spawns. it connects to the...

    Elbow
    [​IMG]
    [​IMG]

    The Elbow connects to the

    Long Tunnel
    [​IMG]

    Which is where sniper rifle 1 spawns.

    The Lower Room
    [​IMG]

    Which is at the end of the Long Tunnel is the exit to the..

    Back Rocks
    [​IMG]

    The Back Rocks Lead to the walkways

    Top Walks
    [​IMG]
    The Top walks are where the concussion rifle and Sniper Rifle 2 spawn.

    The Deck
    [​IMG]

    The Deck is connected to one of the wlakways and the second comes close to passing over it. It also connects to the...

    Tall Hall
    [​IMG]

    The Tall Hall has a windowed stairway connecting it to the deck. It's second level which can be acessed from the deck hlds the...

    Shotgun 2
    [​IMG]

    Rocket Spawn
    [​IMG]

    Tall Tower
    [​IMG]

    This is currently my most favoured map umong my playtesters and is currently my favourite. I hope you all have as much fun playing on it as I did making it.
     
    #1 cellghost206, Oct 4, 2010
    Last edited: Oct 10, 2010
  2. AngryNoiseDude

    AngryNoiseDude Ancient
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    It looks great for sure, I've got it ready to DL so I'll post more once I check it out tomorrow, I love the aesthetics though, the trees really add to it and the rocks and stuff make it look very natural.
     
  3. Squad Of Death

    Squad Of Death Forerunner

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    Great map i loved playing on it
     
  4. cellghost206

    cellghost206 Ancient
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    It really is fun with any amount of people you may have.
     
    #4 cellghost206, Oct 6, 2010
    Last edited: Oct 6, 2010
  5. Squad Of Death

    Squad Of Death Forerunner

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    all my friends say its a fun map good for most games types except infection
     
  6. II6clique jxIxj

    II6clique jxIxj Ancient
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    Very nice, the placement of your map on forgeworld is perfect and unique. My only concern is the last pic. Since people can get up on top of that building, the odds of it being abused is very high. Do you have a kill barrier up there? Besides that I love it and am downloading now.
     
  7. cellghost206

    cellghost206 Ancient
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    Sorry but there is no kill barrier up there. However the only way up is the jetpack and if the tower is abused there are so many other battle areas that it becomes irrelevant.
     
    #7 cellghost206, Oct 10, 2010
    Last edited: Oct 10, 2010
  8. Squad Of Death

    Squad Of Death Forerunner

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    I noticed the frame rate drop jumping down but it went away as soon as I hit the ground.
     
  9. cellghost206

    cellghost206 Ancient
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    Where was it though?
     
  10. Squad Of Death

    Squad Of Death Forerunner

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    Hey your other maps are awsome
     
  11. cellghost206

    cellghost206 Ancient
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    If you want to talk about my other maps got to the links I have provided.
     
  12. Sgt Surchin

    Senior Member

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    i love the map, but mostly how well you implemented the natural environment into it. to make a suggestion, if i may, would be to make the deck out of different pieces to add a little to the aesthetic value of the map. overall i'm gonna have to give this a 7/10
     
    #12 Sgt Surchin, Oct 13, 2010
    Last edited: Oct 13, 2010
  13. cellghost206

    cellghost206 Ancient
    Senior Member

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    Good point I'll release a V 1.1 soon
     

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