My buddy is working on a stockpile map, rather simple design. He managed to get flags to spawn, but only 50% of them spawn where he wants them to The map is a basic square with 2 stories The flags spawn on the 2nd story of each corner, so 4 flag spawns Problem is, flags are spawning on the second story, and the story right underneath another flag, meaning 2 flag spawns are completely opposite side of their "Flag Marker" We deleted, set up 4 new flag spawns, set up to STP_Flag same problem quite frankly i told him i had no idea what was happening, so i told him ill post it on forgehub =D thanks in advance
Spawn sequences seem to be not working as they should in Halo: Reach. Hills don't spawn in the sequence you set and seems stockpile flags aren't either.
Sounds like you've maybe got some object other than the flag stand set as STP_Flag. Check the objects around where the incorrect flag spawns are happening.