Geocentric

Discussion in 'Reach Competitive Maps' started by SquallLeonE, Oct 10, 2010.

  1. SquallLeonE

    SquallLeonE Forerunner

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    Description:
    This is a map I made based around a rock in the Coastline. The rock in the middle has two coliseum windows to prevent people from shooting each other across the map and to prevent people from jumping up and walking across it. There is a soft kill boundary on the rock in the middle.

    Each base has a ramp leading up to the top, along with a tunnel leading under the base. Each base also has a platform jutting over the edge, which is where I set the initial spawns for each team.

    One of the walkways has two buildings(kind of) that each of them can occupy, while the other walkway is relatively more open and is a faster path from base to base.

    Each base has a DRM, a plasma pistol, a shotgun, a healthpack, and two plasma grenades. There is one pistol near each base on a bridge leaving the base. There is a DMR on each platform that connects each base.

    This is my first map made in forge. I tried not making too much cover to try to make it not feel too crowded, while I also made sure there was some cover to prevent people from being nailed from anywhere else on the map. There are also a few jumps that I found, which were unintentionally put into the map. I plan to keep them unless they create problems, which seems unlikely. I set the respawn zones to only work in CTF/Assault gametypes I do believe.

    I built it with objective gametypes in mind, and with how it is currently set, both teams will get to the flag/bomb in neutral flag/assault at about the same time. It will not work well for multi-team oddball, because one of the teams spawns on the oddball.

    Let me know what you think. I haven't been able to test it with more than a couple people, so if you have any feedback or would like to help me with playing a few gametypes on it, I would greatly appreciate it.

    Weapons:
    DMR - 4, 45 sec respawn
    Pistol - 2, 30 sec respawn
    Plasma pistol - 2, 30 sec respawn
    Shotgun - 2, 60 sec respawn, 1 extra clip
    Plasma grenades - 4, 30 sec respawn
    Frag grenades - 6, 30 sec respawn
    Health packs - 2

    Screenshots:
    Red base
    [​IMG]

    Inside red base
    [​IMG]

    Red lift
    [​IMG]

    Blue base
    [​IMG]

    Inside blue base
    [​IMG]

    Blue platform
    [​IMG]

    Walkway1
    [​IMG]

    Walkway2
    [​IMG]

    Top view(the base on the right is red, and the base on the left is blue)
    [​IMG]

    Edit: I notice that there's a map called Geometric that was uploaded before mine. It's a coincidence, sorry.
     
    #1 SquallLeonE, Oct 10, 2010
    Last edited: Oct 10, 2010
  2. SterZetanee

    SterZetanee Forerunner

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    I played this map on this map at various times during its development, and I have to say the final version is the best. It works well for every gametype I have played on it. I recommend that people try it out.
     

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