Has anyone set up KOTH and the voice says (is that the Geico guy?) hill moved and nothing appears? It seems to skip to no hill highlighted at random. Or the start of the game has no hill area until 45 seconds or so? Game spec type on all hills is KOTH_hill with spawn orders set to 1 2 3 4 5 etc. any ideas? thanks for any reply
I had a similar problem when I first started to set up/test Headhunter on a map of mine. I had accidentally set a floor piece near a hill marker to be a collection point. Luckily, I noticed the collection point marker on the piece when I was testing, and was able to fix it. I'd suggest starting up a game of King of the Hill/Crazy King with the time between hill changes set around 15-20 seconds, give or take (depending on the size of your map), and keeping an eye out for a hill indicator somewhere it shouldn't be.
Also, the hills don't move in any predictable order no matter what you do. It's a confirmed bug. The last one you placed always becomes the first one that shows up in the game, but after that everything turns random.
You right I had 4 of them next to each other at 3 second intervals and it made no sense. Thats good to know about the last one placed shows up first, that helps. BTW I did have an object set as hill, un tagged it and everything is cool thanks to kingeedora