Recollection

Discussion in 'Reach Competitive Maps' started by MSG, Oct 10, 2010.

  1. MSG

    MSG Ancient
    Senior Member

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    RECOLLECTION

    Sniper- 1
    Rocket- 1
    Shotgun- 1
    DMR- 2
    Needle rifle- 2
    Spiker- 1
    IMAGES!!!!
    [​IMG]
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    [​IMG]


     
    #1 MSG, Oct 10, 2010
    Last edited: Oct 10, 2010
  2. T3RA PROWL3R

    T3RA PROWL3R Ancient
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    =D I remember you.

    I'm guessing this was inspired by Guardian?

    Looks really neat and well-put together.

    Def. gonna download.
     
  3. MSG

    MSG Ancient
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    =D Hi again I'm back ^^ ya the lift tower is kinda mix of (Blackout/Guardian) if any other parts look like Guardian, I did it subliminally.
     
  4. ClassicJokester

    ClassicJokester Forerunner

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    I like the design of this. Very reminiscient of Guardian. I especially like the little rock alcove. Though if I had to make one suggestion, it would be to consider shortening the catwalks leading to the 2 Story/Tall Building and the one leading to the back of the 3 story building, they just seem a touch too long to me. Otherwise, good job!
     
  5. T3RA PROWL3R

    T3RA PROWL3R Ancient
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    Actually, it's not so much as looking like it, this map just reminds me of Guardian because of its (targeted) style of play: Fast paced and tough to camp.
     
  6. MSG

    MSG Ancient
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    ah ya.. on my map preview I had some suggestions of shorting the catwalks....


    I made 3 variants of this map tested for 3 weeks straight all of witched this is the best for classic/pro/normal slayer.
     
  7. JDB95

    JDB95 Ancient
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    POOP. I love camping. lol.
    JDB95's Review
    Gameplay: Recollection does look like it would promote very similar gameplay to guardian, but I also think the bridges are a bit too long with no cover.

    Design: Fun although not outstandingly unique.

    Forging Level: 1 Crap Poor Sloppy Acceptable Average Good Clean Very Good Amazing Perfection 10
    I don't like some of the merging on a few of the bridges but overall the forging is really done well.

    Weapon Layout: Not many weapons, and nearly half of them are powerful. In a mid-sized map like this I would recommend putting a couple more less powerful weapons so people don't have to "hunt" down the weapons.

    All in all...: Nice work, with a few changes this could be a very nice map.
     

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